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  • Beqanna

    COTY

    Assailant -- Year 226

    QOTY

    "But the dream, the echo, slips from him as quickly as he had found it and as consciousness comes to him (a slap and not the gentle waves of oceanic tides), it dissolves entirely. His muscles relax as the cold claims him again, as the numbness sets in, and when his grey eyes open, there’s nothing but the faint after burn of a dream often trod and never remembered." --Brigade, written by Laura


    [complete]  just wanna lift you up and not let you go
    #1

    Catryn had been very curious about the world when she hadn’t been able to see it - and that feeling has only been amplified since sight has been given to her. The world was significantly larger than she had originally believed, and part of her is tempted to visit Pangea - to see where she and Sixteen had grown up, before he had taken her out to keep her safe.

    Finding her way is always a little easier said than done, and she walks instead of flies to see if any memories are triggered - because she certainly wouldn’t recognize a single thing from the air, it would all be just too marvellous. She might forget her lessons with Targaryen and crash just because she is too fascinated with how the river snakes through the world or what treetops look like from above.

    Catryn is about halfway up the mountain when she thinks that this is someplace else - not Pangea at all. There had been cliffs and canyons there but nothing like this. The galaxy-strewn mare doesn’t turn around when she realizes her mistake but keeps going. Half memories come back to her of a mountain where the fairies of Beqanna lived, where you could go with requests.

    That certainly seems like something she would like to check out so she keeps climbing in the late afternoon sunlight, even when her legs start to burn a little from the exertion. And as she travels, she daydreams about what it would be like to fly on wings that could last throughout the upcoming night, or to travel as stardust on the summer breeze to wherever she wished to go.



    Catryn would like to quest to switch out 'astral projection' for 'self-disintegration'
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    #2
    Curiosity is a fickle thing, and it's not always a good thing. Sometimes it is, and sometimes it is not. Today, it simply appears to be a waste of time, for nothing comes to Catryn but the wind.

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