09-23-2015, 01:32 PM
Is that the best you have? You’ll have to hit us harder than that, magician.
Oh really? Well if that’s the game they want to play, don’t say that Yael didn’t try to give them a chance. Don’t say that she didn’t try to warn them away from whatever destruction they sought to wreak upon the Gates. The concentrated monsoon was a warning sign that they didn’t take, and now Yael is done playing nice. Alas, that is Yael’s constant problem; she forgets that some don’t have good in them, or that some don’t want to rethink their actions. When she should have struck to kill (or at the very least, incapacitate) instead of managing the destruction. Very well. They have brought this on themselves.
Let the real fun begin.
Luckily, she can have an idea of what they’re going to do before they do it. The flames are quickly doused by the water, but it isn’t long before the temperature begins to rise exponentially, rendering the water ineffective. Ah. Touche. Well then she doesn’t need that anymore, and so releases it, freeing herself up for a much more effective attack. A feminine growl rips through the back of her throat, unheard over the din of everything else. With three quick blast of power (something akin to a lighting strike or being hit hit on the head with a sledgehammer), she targets the three stallion’s heads with the goal of catching them unawares and making them black out. It’s the old ‘I know what’s coming next, and you don’t’ thing. Not that any of them had a mental barrier. But still, with their focus on other things, they should be more susceptible to that sort of attack.
Taking Erebor out would stop the heat. Kushiel’s flames were already gone. Weed’s poison, however, is insidious and difficult to stop once it’s in a plant’s system. That would have to be the last thing she takes care of.
She sees Erebor and Kushiel drop to the ground, but Yael cannot take time to gloat. In case Weed evades her first attack, she sends a second energy blast his way before realizing the futility. It was just wasting time. Whether or not she hit him is irrelevant; she needs to counteract the Black Death. But first - arrrrghhh - there is only one of her and too many fronts to fight on. As quickly as she can, she dispatches of the incapacitated Chamberling’s bodies, putting them both in a far-far-away, and hopefully rather punishing time out.
Erebor, she sends to the Jungle. She’s sure the ladies there will love discovering a stallion from the Chamber in the middle of their kingdom.
Kushiel, she sends to the Desert. Go on. Try to burn the Desert down.
Weed isn’t worth her time any more. Now, she focuses on what she does best - healing and fixing. So she dives into the ground herself, a flash of white light amongst the bubbling, acidic poison, and tries to see what she can do on a widespread, but smaller level. Halt the progress. Clean the dirt. Cut off the bad ends. Repeat. It was going to be a long day.
Oh really? Well if that’s the game they want to play, don’t say that Yael didn’t try to give them a chance. Don’t say that she didn’t try to warn them away from whatever destruction they sought to wreak upon the Gates. The concentrated monsoon was a warning sign that they didn’t take, and now Yael is done playing nice. Alas, that is Yael’s constant problem; she forgets that some don’t have good in them, or that some don’t want to rethink their actions. When she should have struck to kill (or at the very least, incapacitate) instead of managing the destruction. Very well. They have brought this on themselves.
Let the real fun begin.
Luckily, she can have an idea of what they’re going to do before they do it. The flames are quickly doused by the water, but it isn’t long before the temperature begins to rise exponentially, rendering the water ineffective. Ah. Touche. Well then she doesn’t need that anymore, and so releases it, freeing herself up for a much more effective attack. A feminine growl rips through the back of her throat, unheard over the din of everything else. With three quick blast of power (something akin to a lighting strike or being hit hit on the head with a sledgehammer), she targets the three stallion’s heads with the goal of catching them unawares and making them black out. It’s the old ‘I know what’s coming next, and you don’t’ thing. Not that any of them had a mental barrier. But still, with their focus on other things, they should be more susceptible to that sort of attack.
Taking Erebor out would stop the heat. Kushiel’s flames were already gone. Weed’s poison, however, is insidious and difficult to stop once it’s in a plant’s system. That would have to be the last thing she takes care of.
She sees Erebor and Kushiel drop to the ground, but Yael cannot take time to gloat. In case Weed evades her first attack, she sends a second energy blast his way before realizing the futility. It was just wasting time. Whether or not she hit him is irrelevant; she needs to counteract the Black Death. But first - arrrrghhh - there is only one of her and too many fronts to fight on. As quickly as she can, she dispatches of the incapacitated Chamberling’s bodies, putting them both in a far-far-away, and hopefully rather punishing time out.
Erebor, she sends to the Jungle. She’s sure the ladies there will love discovering a stallion from the Chamber in the middle of their kingdom.
Kushiel, she sends to the Desert. Go on. Try to burn the Desert down.
Weed isn’t worth her time any more. Now, she focuses on what she does best - healing and fixing. So she dives into the ground herself, a flash of white light amongst the bubbling, acidic poison, and tries to see what she can do on a widespread, but smaller level. Halt the progress. Clean the dirt. Cut off the bad ends. Repeat. It was going to be a long day.
Yael, guardian of the desert
[i hope I left that open ended enough, Laura! Let me know if you want me to change something. Same to Evie and Anna ]