09-24-2015, 07:11 PM
Hello Everyone,
Please take all of the following with a large dose (not just a grain) of salt. I'm new here but come from a gaming, and development background. What I've saw here is an inordinately large amount of passion by a playerbase with a (While still the best for this type of game from what I've seen), somewhat limited toolbox.
I understand that right now everything is simply BB forums with plugins. But my question is, what IF you built it into something more? Being able to have truly random and automated events, automatic pointing, breeding, etc. I admire and respect the admins and staff for currently handling the majority of the workload in regards to calculations, but I beg to ask, how will you handle it if you manage to get 100 more players, or 1000? At some point you have to think about the next step.
I think BQ is at a great catalyst point where you could really broaden your userbase, but in order to attract a broader population and handle that influx once you attract them, upgrades are necessary.
With all that said I am a developer, with an abundance of free time on my hands and I've been looking for a couple projects to sink myself into.
TLDR; I think that we could really do some neat stuff with basic PHP and SQL to make this game truly stand out, and attract/maintain a larger playerbase.
Thanks for hearing my .02
Please take all of the following with a large dose (not just a grain) of salt. I'm new here but come from a gaming, and development background. What I've saw here is an inordinately large amount of passion by a playerbase with a (While still the best for this type of game from what I've seen), somewhat limited toolbox.
I understand that right now everything is simply BB forums with plugins. But my question is, what IF you built it into something more? Being able to have truly random and automated events, automatic pointing, breeding, etc. I admire and respect the admins and staff for currently handling the majority of the workload in regards to calculations, but I beg to ask, how will you handle it if you manage to get 100 more players, or 1000? At some point you have to think about the next step.
I think BQ is at a great catalyst point where you could really broaden your userbase, but in order to attract a broader population and handle that influx once you attract them, upgrades are necessary.
With all that said I am a developer, with an abundance of free time on my hands and I've been looking for a couple projects to sink myself into.
TLDR; I think that we could really do some neat stuff with basic PHP and SQL to make this game truly stand out, and attract/maintain a larger playerbase.
Thanks for hearing my .02