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  • Beqanna

    COTY

    Assailant -- Year 226

    QOTY

    "But the dream, the echo, slips from him as quickly as he had found it and as consciousness comes to him (a slap and not the gentle waves of oceanic tides), it dissolves entirely. His muscles relax as the cold claims him again, as the numbness sets in, and when his grey eyes open, there’s nothing but the faint after burn of a dream often trod and never remembered." --Brigade, written by Laura


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    the stars a bright tonight
    #1
    It is a cool spring night in the meadows. The stars are bright overhead, and though there is something always a bit eerie about The Ruins at night, there is something beautiful here too. Particularly tonight, the bright moon illuminating the new growth of spring, little of that though there may be in this land. For whatever reason though, death does not hang so heavy in the air here tonight, replaced instead with adventure.

    Two stars - hmm, are they stars? - dance strangely close to the ground, darting too and fro. They seem to be beckoning anyone who might dare to explore here tonight, calling them closer. If you dare to answer their call, they dart away and the game becomes clear. It is a game of tag, and the stars want to play.

    ***

    First come, first serve for the first two characters to reply. Must be a “real” post catching an orb but no word minimums.
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    #2
    I don’t sneak away from Meyer with the intention of wandering far.

    I wake all of a sudden. I don’t move, blinking quietly in the darkness as my eyes adjust, trying to remember exactly where we are. We had spent the last several days in the Forest and had only made it to the edges of the Ruins before we decided to find somewhere to stay for the night. The sun was only just beginning to set but we were both exhausted from the adventures we’d found in the woods. After finding a sheltered spot tucked away in the northern part of the Ruins, we’d quickly fallen asleep. I’d fallen asleep up against Meyer but now he’s a few feet away, his breath soft and slow. He would want me to wake him first - he’s very protective of me, you see - but I can’t hold it anymore and besides, I’ll be right back.

    It’s a lot brighter outside the cave-like bit of ruins. I pause, listening, peering into the shadows the moon casts. I have to go, now, but being cautious is ingrained and I wait another breath before slipping into the night.

    I realize I’m thirsty when I’m done. The river isn’t too far from here, but I probably shouldn’t go any further in the dark without Meyer … what was that? I duck my head down and then raise it back up again. There’s a bright light - no, two bright lights! - hovering just above the ground. My eyes widen. I’ve heard about falling stars! “Hello!” I start toward them, stumbling over a root and looking down. When I look back up, I’ve lost track of them. Where did they - there! They’ve moved a bit further away and stopped again, bouncing gently up and down. “Hello! Do you need help?”

    A few minutes later, I’m breathing hard and a bit flustered. Every time I get close to the fallen stars, they dance out of reach. I’ve played tag before but Meyer always lets me catch him! Speaking of which. I cast a glance over my shoulder, in the direction I’ve come from. If he wakes up and I’m not there … I look back toward the little glowing orb. There’s only one now and I’m not sure what happened to the other. It beckons me as surely as if it had called my name and I grin, bounding after it once again. “Get back here!” I shout as I snatch empty air, the little light dancing around a corner. I heave myself up and across the large broken stone, skittering on long legs and leaping off the other side. My legs buckle in the landing and I tuck my head and roll into the fall, squealing with laughter. “Gotcha!” I giggle, the sand underneath me suddenly glowing brightly. It flares and then dims, not as bright as before. Worried I might have hurt whatever it was, I scramble to my feet, breathing heavily. “Sorrysorrysorrysorry,” I mumble.

    salomea



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    #3

    The Chamber huntress has lost track of the days.  The months blur together in uneventful passing.  The seasons change but nothing else seems to.  It is both peaceful and tormenting.

    Stretching past her normal boundaries, the goat queen sets sights on a place of the past.  The ruins are a reminder of once was, cementing the fact that time wears us all.

    The remains of whatever the remnants once were are no more than the craggy cliffs of the mountains within the Chamber.  She steps over some, leaps gracefully onto another with cloven hooves.  

    She stops to look about, tipping her horned face this way then that.  The dark of night was comforting to the Krampus creature.  Far off in the void of space, celestial bodies glittered the sky above.  She often paid no mind to these foreign elements, but tonight that same light descended before her and began dancing about.

    A scuff growls from her lips as the smallish orb pulses teasingly in front of her.  She snorts in annoyance as it lunges towards her then retreats out of reach.  This causes the huntress to smile with prowllness.  

    This time it is her that lunges forth, snapping her jaws around the shining star.  The ethereal light illuminates from within her closed jaws, escaping through her orbital membranes that cast an eerie glow to her silver eyes.

    Kreed

    Crown of Bone and Thorn


    @Random Event
    //Fear Illusionism-Trait Immunity-Goat Mimicry\\
    Goat Mimicry Characteristics- Goat hair, Goat horns, Cloven hooves 
    *Illusions intensity is up to player*
    -Immune to mental traits-
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    #4
    Congrats!
    These orbs, snatched up by Salomea and Kreed, each contain a 2 space trait of your choice. These traits are transferable to another character.
    Reply




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