03-21-2018, 08:19 PM
(This post was last modified: 03-21-2018, 08:37 PM by Dagny and Olivier.)
The idea for riddle steals is that you leave clues and they have to guess. But the clues have to be good enough that the judge agrees they were findable, but hopefully tricky enough your quarry doesn't guess! You do have to specify how many horses (one or two) and from how many lands (one or two) and leave clues for land, ruler, and horse(s) being stolen.
You can also do a card steal where you explicitly say who you are stealing, and it's luck of the draw.
Levi is bay and has fire-related traits ("with a fire so bright"). Plus his sire is Offspring (she killed her kids?) It feels like a stretch just like Longclaw but at least that's three related clues like you're supposed to have. I'm frustrated lol I feel like the Warrick/Tephra clues are really obvious (the whole poem could be about a volcano tbh) and I'm not seeing anything super obvious on who's being stolen.
You can also do a card steal where you explicitly say who you are stealing, and it's luck of the draw.
Levi is bay and has fire-related traits ("with a fire so bright"). Plus his sire is Offspring (she killed her kids?) It feels like a stretch just like Longclaw but at least that's three related clues like you're supposed to have. I'm frustrated lol I feel like the Warrick/Tephra clues are really obvious (the whole poem could be about a volcano tbh) and I'm not seeing anything super obvious on who's being stolen.