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		<title><![CDATA[Beqanna - Mountain]]></title>
		<link>https://beqanna.com/forum/</link>
		<description><![CDATA[Beqanna - https://beqanna.com/forum]]></description>
		<pubDate>Sun, 26 Apr 2026 03:00:35 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[~ * Happy Holidays * ~ now with results!!!]]></title>
			<link>https://beqanna.com/forum/showthread.php?tid=32060</link>
			<pubDate>Fri, 26 Dec 2025 03:46:30 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://beqanna.com/forum/member.php?action=profile&uid=92">Squirt</a>]]></dc:creator>
			<guid isPermaLink="false">https://beqanna.com/forum/showthread.php?tid=32060</guid>
			<description><![CDATA[Rules:<br />
- One per player<br />
- You may choose what character you want the gift to apply to after you open the gift<br />
- This is not first-come, first-serve. Everyone can pick a gift, and there's no limit to the number of players that can choose a specific gift<br />
- This will end on December 31 at 11:59 PM CST<br />
<br />
<br />
<br />
<div style="text-align: center;" class="mycode_align">1<br />
<img src="https://i.postimg.cc/mhBbcxDn/9-fireplace.png" loading="lazy"  alt="[Image: 9-fireplace.png]" class="mycode_img" /><br />
<br />
<br />
<br />
2<br />
<img src="https://i.postimg.cc/BPSsRFkL/8-cold.png" loading="lazy"  alt="[Image: 8-cold.png]" class="mycode_img" /><br />
<br />
<br />
<br />
3<br />
<img src="https://i.postimg.cc/K4xZKXz5/7-toque.png" loading="lazy"  alt="[Image: 7-toque.png]" class="mycode_img" /><br />
<br />
<br />
<br />
4<br />
<img src="https://i.postimg.cc/5YqbPg7d/6-polar-bear.png" loading="lazy"  alt="[Image: 6-polar-bear.png]" class="mycode_img" /><br />
<br />
<br />
<br />
5<br />
<img src="https://i.postimg.cc/JG74FwCT/5-snowflakes.png" loading="lazy"  alt="[Image: 5-snowflakes.png]" class="mycode_img" /><br />
<br />
<br />
<br />
6<br />
<img src="https://i.postimg.cc/n9FZNmgD/4-house.png" loading="lazy"  alt="[Image: 4-house.png]" class="mycode_img" /><br />
<br />
<br />
<br />
7<br />
<img src="https://i.postimg.cc/9wmVs9K9/3-wreath.png" loading="lazy"  alt="[Image: 3-wreath.png]" class="mycode_img" /><br />
<br />
<br />
<br />
8<br />
<img src="https://i.postimg.cc/xXcj0KCd/2-snowman.png" loading="lazy"  alt="[Image: 2-snowman.png]" class="mycode_img" /><br />
<br />
<br />
<br />
9<br />
<img src="https://i.postimg.cc/pyR29NrM/12-cheese.png" loading="lazy"  alt="[Image: 12-cheese.png]" class="mycode_img" /><br />
<br />
<br />
<br />
10<br />
<img src="https://i.postimg.cc/YLHf7rzh/sparkles.png" loading="lazy"  alt="[Image: sparkles.png]" class="mycode_img" /><br />
<br />
<br />
<br />
11<br />
<img src="https://i.postimg.cc/7bwxCvhH/10-ice-cubes.png" loading="lazy"  alt="[Image: 10-ice-cubes.png]" class="mycode_img" /><br />
<br />
<br />
<br />
12<br />
<img src="https://i.postimg.cc/Lh38v9w1/1-firework.png" loading="lazy"  alt="[Image: 1-firework.png]" class="mycode_img" /></div>]]></description>
			<content:encoded><![CDATA[Rules:<br />
- One per player<br />
- You may choose what character you want the gift to apply to after you open the gift<br />
- This is not first-come, first-serve. Everyone can pick a gift, and there's no limit to the number of players that can choose a specific gift<br />
- This will end on December 31 at 11:59 PM CST<br />
<br />
<br />
<br />
<div style="text-align: center;" class="mycode_align">1<br />
<img src="https://i.postimg.cc/mhBbcxDn/9-fireplace.png" loading="lazy"  alt="[Image: 9-fireplace.png]" class="mycode_img" /><br />
<br />
<br />
<br />
2<br />
<img src="https://i.postimg.cc/BPSsRFkL/8-cold.png" loading="lazy"  alt="[Image: 8-cold.png]" class="mycode_img" /><br />
<br />
<br />
<br />
3<br />
<img src="https://i.postimg.cc/K4xZKXz5/7-toque.png" loading="lazy"  alt="[Image: 7-toque.png]" class="mycode_img" /><br />
<br />
<br />
<br />
4<br />
<img src="https://i.postimg.cc/5YqbPg7d/6-polar-bear.png" loading="lazy"  alt="[Image: 6-polar-bear.png]" class="mycode_img" /><br />
<br />
<br />
<br />
5<br />
<img src="https://i.postimg.cc/JG74FwCT/5-snowflakes.png" loading="lazy"  alt="[Image: 5-snowflakes.png]" class="mycode_img" /><br />
<br />
<br />
<br />
6<br />
<img src="https://i.postimg.cc/n9FZNmgD/4-house.png" loading="lazy"  alt="[Image: 4-house.png]" class="mycode_img" /><br />
<br />
<br />
<br />
7<br />
<img src="https://i.postimg.cc/9wmVs9K9/3-wreath.png" loading="lazy"  alt="[Image: 3-wreath.png]" class="mycode_img" /><br />
<br />
<br />
<br />
8<br />
<img src="https://i.postimg.cc/xXcj0KCd/2-snowman.png" loading="lazy"  alt="[Image: 2-snowman.png]" class="mycode_img" /><br />
<br />
<br />
<br />
9<br />
<img src="https://i.postimg.cc/pyR29NrM/12-cheese.png" loading="lazy"  alt="[Image: 12-cheese.png]" class="mycode_img" /><br />
<br />
<br />
<br />
10<br />
<img src="https://i.postimg.cc/YLHf7rzh/sparkles.png" loading="lazy"  alt="[Image: sparkles.png]" class="mycode_img" /><br />
<br />
<br />
<br />
11<br />
<img src="https://i.postimg.cc/7bwxCvhH/10-ice-cubes.png" loading="lazy"  alt="[Image: 10-ice-cubes.png]" class="mycode_img" /><br />
<br />
<br />
<br />
12<br />
<img src="https://i.postimg.cc/Lh38v9w1/1-firework.png" loading="lazy"  alt="[Image: 1-firework.png]" class="mycode_img" /></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[there's a bad moon on the rise; RESULTS]]></title>
			<link>https://beqanna.com/forum/showthread.php?tid=32014</link>
			<pubDate>Fri, 07 Nov 2025 01:46:14 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://beqanna.com/forum/member.php?action=profile&uid=303">Carnage</a>]]></dc:creator>
			<guid isPermaLink="false">https://beqanna.com/forum/showthread.php?tid=32014</guid>
			<description><![CDATA[<link href='http://fonts.googleapis.com/css?family=Alegreya+SC' rel='stylesheet' type='text/css'><style type="text/css">.carnage_container{position:relative;z-index:1;width:460px;font:12px 'Times New Roman', serif;background:#040308 url('http://web.qx.net/zamora/stars-notdistorted.png');border-radius:300px 300px 0 0;border:1px solid #000;box-shadow:0 0 10px #000;}.carnage_container p{margin:0;}.carnage_container img{margin-bottom:-200px;border-radius:300px 300px 0 0;}.carnage_gradient{position:absolute;z-index:10;top:500px;left:15px;width:430px;height:100px;background:-moz-linear-gradient(top,  rgba(118,118,118,0) 0%, rgba(76,76,76,0.8) 100%);background:-webkit-gradient(linear, left top, left bottom, color-stop(0%,rgba(118,118,118,0)), color-stop(100%,rgba(76,76,76,0.8)));background:-webkit-linear-gradient(top,  rgba(118,118,118,0) 0%,rgba(76,76,76,0.8) 100%);background:-o-linear-gradient(top,  rgba(118,118,118,0) 0%,rgba(76,76,76,0.8) 100%);background:-ms-linear-gradient(top,  rgba(118,118,118,0) 0%,rgba(76,76,76,0.8) 100%);background:linear-gradient(to bottom,  rgba(118,118,118,0) 0%,rgba(76,76,76,0.8) 100%);filter:progid<img src="https://beqanna.com/forum/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" />XImageTransform.Microsoft.gradient( startColorstr='#00767676', endColorstr='#cc4c4c4c',GradientType=0 );}.carnage_message{position:relative;z-index:10;width:400px;background:rgba(76,76,76,0.8);text-align:justify;padding:15px;color:#CCDDE6;}.carnage_quote{position:relative;z-index:15;text-align:center;top:-20px;font:18px 'Alegreya SC', serif;color:#B34747;text-shadow:1px 1px 4px #441211;}.carnage_name{position:relative;z-index:15;padding-top:10px;text-align:center;font:28px 'Alegreya SC', serif;color:#B34747;text-shadow:1px 1px 4px #441211;}</style><center><div class="carnage_container"><img src="https://i.postimg.cc/85yyTfqG/can-rage.jpg"><div class="carnage_gradient"></div><div class="carnage_message"><p class="carnage_quote"><br>lord, I fashion dark gods too;</p>
<br />
They find the light, in the end.<br />
They are spat back out into Beqanna’s meadows and rivers, but they are not the same creatures who went in. They have been drug to this, had their bodies stripped from their bones, had them remade in a murky underwater world. They are marked things, physically and emotionally.<br />
And he is, finally, done with them.<br />
<br />
He turns the playthings loose back into Beqanna, and for now, he is gone.<br />
<br />
OOC:<br />
WHOO congrats thank you all <3<br />
Everyone who replied before/on 11/6 is awarded <b>four spaces</b> (genetic) of traits, to be broken up how you wish (e.g. one 4 space trait or four 1 space traits, etc.). Or you can use 1-2 spaces and gift the rest as long as it’s IC. I do ask that the traits in some way reflect your character’s fun little torture journey, because that’s growth babes.<br />
This is in addition to the 0-1 appearance trait you received earlier. <b> Please post all your trait choices in updates.</b><br />
<br />
I’ll message anyone who was unable to post before the deadlines with some options <3<br />
<br />
<br />
<p class="carnage_name">c a r n a g e</p></div></div></center>]]></description>
			<content:encoded><![CDATA[<link href='http://fonts.googleapis.com/css?family=Alegreya+SC' rel='stylesheet' type='text/css'><style type="text/css">.carnage_container{position:relative;z-index:1;width:460px;font:12px 'Times New Roman', serif;background:#040308 url('http://web.qx.net/zamora/stars-notdistorted.png');border-radius:300px 300px 0 0;border:1px solid #000;box-shadow:0 0 10px #000;}.carnage_container p{margin:0;}.carnage_container img{margin-bottom:-200px;border-radius:300px 300px 0 0;}.carnage_gradient{position:absolute;z-index:10;top:500px;left:15px;width:430px;height:100px;background:-moz-linear-gradient(top,  rgba(118,118,118,0) 0%, rgba(76,76,76,0.8) 100%);background:-webkit-gradient(linear, left top, left bottom, color-stop(0%,rgba(118,118,118,0)), color-stop(100%,rgba(76,76,76,0.8)));background:-webkit-linear-gradient(top,  rgba(118,118,118,0) 0%,rgba(76,76,76,0.8) 100%);background:-o-linear-gradient(top,  rgba(118,118,118,0) 0%,rgba(76,76,76,0.8) 100%);background:-ms-linear-gradient(top,  rgba(118,118,118,0) 0%,rgba(76,76,76,0.8) 100%);background:linear-gradient(to bottom,  rgba(118,118,118,0) 0%,rgba(76,76,76,0.8) 100%);filter:progid<img src="https://beqanna.com/forum/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" />XImageTransform.Microsoft.gradient( startColorstr='#00767676', endColorstr='#cc4c4c4c',GradientType=0 );}.carnage_message{position:relative;z-index:10;width:400px;background:rgba(76,76,76,0.8);text-align:justify;padding:15px;color:#CCDDE6;}.carnage_quote{position:relative;z-index:15;text-align:center;top:-20px;font:18px 'Alegreya SC', serif;color:#B34747;text-shadow:1px 1px 4px #441211;}.carnage_name{position:relative;z-index:15;padding-top:10px;text-align:center;font:28px 'Alegreya SC', serif;color:#B34747;text-shadow:1px 1px 4px #441211;}</style><center><div class="carnage_container"><img src="https://i.postimg.cc/85yyTfqG/can-rage.jpg"><div class="carnage_gradient"></div><div class="carnage_message"><p class="carnage_quote"><br>lord, I fashion dark gods too;</p>
<br />
They find the light, in the end.<br />
They are spat back out into Beqanna’s meadows and rivers, but they are not the same creatures who went in. They have been drug to this, had their bodies stripped from their bones, had them remade in a murky underwater world. They are marked things, physically and emotionally.<br />
And he is, finally, done with them.<br />
<br />
He turns the playthings loose back into Beqanna, and for now, he is gone.<br />
<br />
OOC:<br />
WHOO congrats thank you all <3<br />
Everyone who replied before/on 11/6 is awarded <b>four spaces</b> (genetic) of traits, to be broken up how you wish (e.g. one 4 space trait or four 1 space traits, etc.). Or you can use 1-2 spaces and gift the rest as long as it’s IC. I do ask that the traits in some way reflect your character’s fun little torture journey, because that’s growth babes.<br />
This is in addition to the 0-1 appearance trait you received earlier. <b> Please post all your trait choices in updates.</b><br />
<br />
I’ll message anyone who was unable to post before the deadlines with some options <3<br />
<br />
<br />
<p class="carnage_name">c a r n a g e</p></div></div></center>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[the midnight hour is close at hand; ROUND IV]]></title>
			<link>https://beqanna.com/forum/showthread.php?tid=32000</link>
			<pubDate>Wed, 29 Oct 2025 20:49:16 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://beqanna.com/forum/member.php?action=profile&uid=303">Carnage</a>]]></dc:creator>
			<guid isPermaLink="false">https://beqanna.com/forum/showthread.php?tid=32000</guid>
			<description><![CDATA[<link href='http://fonts.googleapis.com/css?family=Alegreya+SC' rel='stylesheet' type='text/css'><style type="text/css">.carnage_container{position:relative;z-index:1;width:460px;font:12px 'Times New Roman', serif;background:#040308 url('http://web.qx.net/zamora/stars-notdistorted.png');border-radius:300px 300px 0 0;border:1px solid #000;box-shadow:0 0 10px #000;}.carnage_container p{margin:0;}.carnage_container img{margin-bottom:-200px;border-radius:300px 300px 0 0;}.carnage_gradient{position:absolute;z-index:10;top:500px;left:15px;width:430px;height:100px;background:-moz-linear-gradient(top,  rgba(118,118,118,0) 0%, rgba(76,76,76,0.8) 100%);background:-webkit-gradient(linear, left top, left bottom, color-stop(0%,rgba(118,118,118,0)), color-stop(100%,rgba(76,76,76,0.8)));background:-webkit-linear-gradient(top,  rgba(118,118,118,0) 0%,rgba(76,76,76,0.8) 100%);background:-o-linear-gradient(top,  rgba(118,118,118,0) 0%,rgba(76,76,76,0.8) 100%);background:-ms-linear-gradient(top,  rgba(118,118,118,0) 0%,rgba(76,76,76,0.8) 100%);background:linear-gradient(to bottom,  rgba(118,118,118,0) 0%,rgba(76,76,76,0.8) 100%);filter:progid<img src="https://beqanna.com/forum/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" />XImageTransform.Microsoft.gradient( startColorstr='#00767676', endColorstr='#cc4c4c4c',GradientType=0 );}.carnage_message{position:relative;z-index:10;width:400px;background:rgba(76,76,76,0.8);text-align:justify;padding:15px;color:#CCDDE6;}.carnage_quote{position:relative;z-index:15;text-align:center;top:-20px;font:18px 'Alegreya SC', serif;color:#B34747;text-shadow:1px 1px 4px #441211;}.carnage_name{position:relative;z-index:15;padding-top:10px;text-align:center;font:28px 'Alegreya SC', serif;color:#B34747;text-shadow:1px 1px 4px #441211;}</style><center><div class="carnage_container"><img src="https://i.postimg.cc/85yyTfqG/can-rage.jpg"><div class="carnage_gradient"></div><div class="carnage_message"><p class="carnage_quote"><br>lord, I fashion dark gods too;</p>
<br />
He so enjoys an exercise in futility.<br />
He lets them swim until they can swim no more, lets them sink into the murky depths and find their rebuilding. He wonders what they think, on that endless river floor, muscles aching with mud. He can feel snippets of it, their confusion and pain and exhaustion. He should be done with them.<br />
But oh, he is having too much fun!<br />
So he does not spit them back into Beqanna to tell their tales of chains and ferocious, hungry jungles, how the river went on forever. Instead, he pulls them and their reformed bodies into a prison. They are small, the cells, enough room to turn around in and not much more. They are also ill-made, crumbling stone with cracks and easy enough to break through, for he does not want them captive in this way for long – only enough to catch their breath, really. They will find the cells’ weaknesses out soon enough, and break free. Or they won’t, and he will simply let them rot in their own broken stupidity – he doesn’t mind either way.<br />
Because what will they find, when they think themselves free?<br />
<br />
A hallway, dimly lit. One end leads to an impassable stone wall, the other, well – they can’t tell, not quite, But they will follow – or they will rot – and when they follow that path, they will find one more game.<br />
He has made for his little lab rats a maze, a twisting, stony thing. A labyrinth, filled with whatever monsters cross his mind (a maybe a minotaur or two – just to stay classic). It is solvable, but it is certainly not easy.<br />
There’s light, at the center. If they find it, Beqanna is waiting.<br />
If they don’t, well – there’s darkness. <br />
<br />
He gives them no instructions. They know they’re playing his game, now. <br />
Something in the labyrinth gives a keening, hungry cry. Something click begins an insectile buzzing. <br />
The dark god grins, and waits for the show to start.<br />
<br />
OOC:<br />
Trait scrambling results:<br />
Harrowed – <b>Bodach</b> mutated into <b>Dream Entity</b>. <b>Shadow camouflage</b> stays the same. <b>Angel Shifting</b> mutated into <b>Fallen Angel</b>. <b>Glowing</b> stays the same.<br />
Sirin - <b>Wings</b> mutated into <b>Malleable Anatomy</b>. <b>Horn</b> mutated into <b>Water Mimicry</b>. <br />
<br />
LAST ROUND! You’re out of the river and in dry land (a stony stall-like enclosure). You must break out via whatever method you want, and weave through the labyrinth towards a beam of light in the center. During the maze, you must encounter at least 1 monster/trap/whatever, though feel free to add more. This can be a classic monster, a hallucination, whatever. <br />
I’d like to have results up by November 5th around 6 pm CST. We know I’m a liar about posts, but results writeups are easier, so please get your replies in by then if possible, or message me if you know you’ll be delayed.<br />
<br />
<p class="carnage_name">c a r n a g e</p></div></div></center>]]></description>
			<content:encoded><![CDATA[<link href='http://fonts.googleapis.com/css?family=Alegreya+SC' rel='stylesheet' type='text/css'><style type="text/css">.carnage_container{position:relative;z-index:1;width:460px;font:12px 'Times New Roman', serif;background:#040308 url('http://web.qx.net/zamora/stars-notdistorted.png');border-radius:300px 300px 0 0;border:1px solid #000;box-shadow:0 0 10px #000;}.carnage_container p{margin:0;}.carnage_container img{margin-bottom:-200px;border-radius:300px 300px 0 0;}.carnage_gradient{position:absolute;z-index:10;top:500px;left:15px;width:430px;height:100px;background:-moz-linear-gradient(top,  rgba(118,118,118,0) 0%, rgba(76,76,76,0.8) 100%);background:-webkit-gradient(linear, left top, left bottom, color-stop(0%,rgba(118,118,118,0)), color-stop(100%,rgba(76,76,76,0.8)));background:-webkit-linear-gradient(top,  rgba(118,118,118,0) 0%,rgba(76,76,76,0.8) 100%);background:-o-linear-gradient(top,  rgba(118,118,118,0) 0%,rgba(76,76,76,0.8) 100%);background:-ms-linear-gradient(top,  rgba(118,118,118,0) 0%,rgba(76,76,76,0.8) 100%);background:linear-gradient(to bottom,  rgba(118,118,118,0) 0%,rgba(76,76,76,0.8) 100%);filter:progid<img src="https://beqanna.com/forum/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" />XImageTransform.Microsoft.gradient( startColorstr='#00767676', endColorstr='#cc4c4c4c',GradientType=0 );}.carnage_message{position:relative;z-index:10;width:400px;background:rgba(76,76,76,0.8);text-align:justify;padding:15px;color:#CCDDE6;}.carnage_quote{position:relative;z-index:15;text-align:center;top:-20px;font:18px 'Alegreya SC', serif;color:#B34747;text-shadow:1px 1px 4px #441211;}.carnage_name{position:relative;z-index:15;padding-top:10px;text-align:center;font:28px 'Alegreya SC', serif;color:#B34747;text-shadow:1px 1px 4px #441211;}</style><center><div class="carnage_container"><img src="https://i.postimg.cc/85yyTfqG/can-rage.jpg"><div class="carnage_gradient"></div><div class="carnage_message"><p class="carnage_quote"><br>lord, I fashion dark gods too;</p>
<br />
He so enjoys an exercise in futility.<br />
He lets them swim until they can swim no more, lets them sink into the murky depths and find their rebuilding. He wonders what they think, on that endless river floor, muscles aching with mud. He can feel snippets of it, their confusion and pain and exhaustion. He should be done with them.<br />
But oh, he is having too much fun!<br />
So he does not spit them back into Beqanna to tell their tales of chains and ferocious, hungry jungles, how the river went on forever. Instead, he pulls them and their reformed bodies into a prison. They are small, the cells, enough room to turn around in and not much more. They are also ill-made, crumbling stone with cracks and easy enough to break through, for he does not want them captive in this way for long – only enough to catch their breath, really. They will find the cells’ weaknesses out soon enough, and break free. Or they won’t, and he will simply let them rot in their own broken stupidity – he doesn’t mind either way.<br />
Because what will they find, when they think themselves free?<br />
<br />
A hallway, dimly lit. One end leads to an impassable stone wall, the other, well – they can’t tell, not quite, But they will follow – or they will rot – and when they follow that path, they will find one more game.<br />
He has made for his little lab rats a maze, a twisting, stony thing. A labyrinth, filled with whatever monsters cross his mind (a maybe a minotaur or two – just to stay classic). It is solvable, but it is certainly not easy.<br />
There’s light, at the center. If they find it, Beqanna is waiting.<br />
If they don’t, well – there’s darkness. <br />
<br />
He gives them no instructions. They know they’re playing his game, now. <br />
Something in the labyrinth gives a keening, hungry cry. Something click begins an insectile buzzing. <br />
The dark god grins, and waits for the show to start.<br />
<br />
OOC:<br />
Trait scrambling results:<br />
Harrowed – <b>Bodach</b> mutated into <b>Dream Entity</b>. <b>Shadow camouflage</b> stays the same. <b>Angel Shifting</b> mutated into <b>Fallen Angel</b>. <b>Glowing</b> stays the same.<br />
Sirin - <b>Wings</b> mutated into <b>Malleable Anatomy</b>. <b>Horn</b> mutated into <b>Water Mimicry</b>. <br />
<br />
LAST ROUND! You’re out of the river and in dry land (a stony stall-like enclosure). You must break out via whatever method you want, and weave through the labyrinth towards a beam of light in the center. During the maze, you must encounter at least 1 monster/trap/whatever, though feel free to add more. This can be a classic monster, a hallucination, whatever. <br />
I’d like to have results up by November 5th around 6 pm CST. We know I’m a liar about posts, but results writeups are easier, so please get your replies in by then if possible, or message me if you know you’ll be delayed.<br />
<br />
<p class="carnage_name">c a r n a g e</p></div></div></center>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Searching the Mountains]]></title>
			<link>https://beqanna.com/forum/showthread.php?tid=31967</link>
			<pubDate>Thu, 23 Oct 2025 02:55:09 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://beqanna.com/forum/member.php?action=profile&uid=4269">Kylan</a>]]></dc:creator>
			<guid isPermaLink="false">https://beqanna.com/forum/showthread.php?tid=31967</guid>
			<description><![CDATA[Kylan had heard that at the mountain you could be changed by doing tasks, so it was that the stallion who had looked around and realized <span style="font-style: italic;" class="mycode_i">he</span> was the weird one out without traits. So he made the long journey or so it felt to him up to the mountain, he then began trekking to it's summit was that where he was supposed to go? He stopped and looked around as he bent to take a drink from a small stream, his eyes darting as his ears flicked. He was alert for danger or any threat that may happen here. <br />
<br />
--<br />
<br />
OOC: I am open to any trait of any level, I hope I'm doing this part right. <img src="https://beqanna.com/forum/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" />]]></description>
			<content:encoded><![CDATA[Kylan had heard that at the mountain you could be changed by doing tasks, so it was that the stallion who had looked around and realized <span style="font-style: italic;" class="mycode_i">he</span> was the weird one out without traits. So he made the long journey or so it felt to him up to the mountain, he then began trekking to it's summit was that where he was supposed to go? He stopped and looked around as he bent to take a drink from a small stream, his eyes darting as his ears flicked. He was alert for danger or any threat that may happen here. <br />
<br />
--<br />
<br />
OOC: I am open to any trait of any level, I hope I'm doing this part right. <img src="https://beqanna.com/forum/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[everybody's waiting for the next surprise; round III]]></title>
			<link>https://beqanna.com/forum/showthread.php?tid=31945</link>
			<pubDate>Tue, 14 Oct 2025 00:45:09 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://beqanna.com/forum/member.php?action=profile&uid=303">Carnage</a>]]></dc:creator>
			<guid isPermaLink="false">https://beqanna.com/forum/showthread.php?tid=31945</guid>
			<description><![CDATA[<link href='http://fonts.googleapis.com/css?family=Alegreya+SC' rel='stylesheet' type='text/css'><style type="text/css">.carnage_container{position:relative;z-index:1;width:460px;font:12px 'Times New Roman', serif;background:#040308 url('http://web.qx.net/zamora/stars-notdistorted.png');border-radius:300px 300px 0 0;border:1px solid #000;box-shadow:0 0 10px #000;}.carnage_container p{margin:0;}.carnage_container img{margin-bottom:-200px;border-radius:300px 300px 0 0;}.carnage_gradient{position:absolute;z-index:10;top:500px;left:15px;width:430px;height:100px;background:-moz-linear-gradient(top,  rgba(118,118,118,0) 0%, rgba(76,76,76,0.8) 100%);background:-webkit-gradient(linear, left top, left bottom, color-stop(0%,rgba(118,118,118,0)), color-stop(100%,rgba(76,76,76,0.8)));background:-webkit-linear-gradient(top,  rgba(118,118,118,0) 0%,rgba(76,76,76,0.8) 100%);background:-o-linear-gradient(top,  rgba(118,118,118,0) 0%,rgba(76,76,76,0.8) 100%);background:-ms-linear-gradient(top,  rgba(118,118,118,0) 0%,rgba(76,76,76,0.8) 100%);background:linear-gradient(to bottom,  rgba(118,118,118,0) 0%,rgba(76,76,76,0.8) 100%);filter:progid<img src="https://beqanna.com/forum/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" />XImageTransform.Microsoft.gradient( startColorstr='#00767676', endColorstr='#cc4c4c4c',GradientType=0 );}.carnage_message{position:relative;z-index:10;width:400px;background:rgba(76,76,76,0.8);text-align:justify;padding:15px;color:#CCDDE6;}.carnage_quote{position:relative;z-index:15;text-align:center;top:-20px;font:18px 'Alegreya SC', serif;color:#B34747;text-shadow:1px 1px 4px #441211;}.carnage_name{position:relative;z-index:15;padding-top:10px;text-align:center;font:28px 'Alegreya SC', serif;color:#B34747;text-shadow:1px 1px 4px #441211;}</style><center><div class="carnage_container"><img src="https://i.postimg.cc/85yyTfqG/can-rage.jpg"><div class="carnage_gradient"></div><div class="carnage_message"><p class="carnage_quote"><br>lord, I fashion dark gods too;</p>
<br />
He enjoys seeing what they do, when they’re free.<br />
(It’s not really freedom, of course – it’s a pretend sort of autonomy, ushering them through this awful jungle, bloated with life and crafted to take and take and <i>take</i> from them, in every way.)<br />
They move and stumble through the jungle, and one by one, they are consumed. He watches as one of his beastly creations feasts on flesh, vines curl about their legs and lungs and heart, as the leather-winged bats swam pick at whatever they can find. He laughs a little as one is taken apart by ants, enjoying how even some of the smallest creatures in his kingdom can take down these horses he has foisted into this land. Another is consumed by the earth, then one by fire. <br />
One way or another, they end up at the river. Or, their bones do.<br />
<br />
He had been a skeleton king, once. Reanimated in his wasteland, a slow knit of bone back to bone after having lain in a facsimile of death for years. It had taken too long for his flesh to regenerate.<br />
He, in his endless kindness, will not make them wait half as long. Skeletons can break too easy.<br />
<br />
He appears to them, finally. He stands before them on the other side of the river. He is always a strange thing to behold – almost plain, seeming nothing more than a finely-made stallion the color of storm clouds, the only decoration to him two dark orbs embedded on his chest. But there is <i>something</i> - the way the world seems to bend around him, a creation recognizing its maker. A looming, almost gleeful portent in the wine-dark eyes.<br />
“If you want to be whole again,” he says, his voice amplified, booming through the forest with its promise of restoration, “just swim to me.”<br />
His gaze falls on the river, whose movement stops abruptly. The surface becomes flat, the only movement left the darting of fish and the slow sway of plants as, for the first time, they learn what it is to be still. It has gone from impassable to inviting, the new stillness showing a gentle slope of silt.<br />
(Never mind that you can’t see the bottom.)<br />
“That should do it,” he says, and he waits.<br />
<br />
OOC:<br />
Congratulations, you have unlocked one (1) river!<br />
You can now cross to Carnage – so it seems. But as you swim, the river keeps continually expanding – you never seem to get closer to him, but if you try to turn back, the shore seems as far away as Carnage’s side, so you eventually get tired and sink (or start swimming down, or are dragged down – whatever). The good news is, you’re a skeleton so you can’t drown! Once you make it to the bottom, you can walk the bottom surface, and you are slowly ‘remade’ back into your old self from random river materials (e.g. plant weeds become your mane). Your horse can finish morphing from river material golem into their old self in this journey as much as or little as you want.<br />
Once you’re ‘rebuilt’, you’re pulled down into the earth/into blackness. And you wake up in a small (stall sized ish) little prison cell, no long underwater, but no idea where you are. There’s also Carnage’s ‘brand’ (a design of your choice) carved somewhere on your body.<br />
<br />
As a reward for making it this far and bringing me so much joy with your wonderful posts:<br />
-	If you like, part of the rebuilding process can leave your character with any 0 or 1 space appearance trait. This is genetic and expressed. <br />
-	As another part of the rebuilding process, if you would like any expressed or carried traits to be re-rolled for possible upgrade/downgrade/mutation, let me know in an OOC note in your post what you would like rolled.<br />
<br />
Round IV will be up <u>no earlier than</u> October 22 around 7 PM CST. likely later, again. I love you all. <br />
<br />
If you have any questions feel free to DM me here or on Discord<br />
<br />
<p class="carnage_name">c a r n a g e</p></div></div></center>]]></description>
			<content:encoded><![CDATA[<link href='http://fonts.googleapis.com/css?family=Alegreya+SC' rel='stylesheet' type='text/css'><style type="text/css">.carnage_container{position:relative;z-index:1;width:460px;font:12px 'Times New Roman', serif;background:#040308 url('http://web.qx.net/zamora/stars-notdistorted.png');border-radius:300px 300px 0 0;border:1px solid #000;box-shadow:0 0 10px #000;}.carnage_container p{margin:0;}.carnage_container img{margin-bottom:-200px;border-radius:300px 300px 0 0;}.carnage_gradient{position:absolute;z-index:10;top:500px;left:15px;width:430px;height:100px;background:-moz-linear-gradient(top,  rgba(118,118,118,0) 0%, rgba(76,76,76,0.8) 100%);background:-webkit-gradient(linear, left top, left bottom, color-stop(0%,rgba(118,118,118,0)), color-stop(100%,rgba(76,76,76,0.8)));background:-webkit-linear-gradient(top,  rgba(118,118,118,0) 0%,rgba(76,76,76,0.8) 100%);background:-o-linear-gradient(top,  rgba(118,118,118,0) 0%,rgba(76,76,76,0.8) 100%);background:-ms-linear-gradient(top,  rgba(118,118,118,0) 0%,rgba(76,76,76,0.8) 100%);background:linear-gradient(to bottom,  rgba(118,118,118,0) 0%,rgba(76,76,76,0.8) 100%);filter:progid<img src="https://beqanna.com/forum/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" />XImageTransform.Microsoft.gradient( startColorstr='#00767676', endColorstr='#cc4c4c4c',GradientType=0 );}.carnage_message{position:relative;z-index:10;width:400px;background:rgba(76,76,76,0.8);text-align:justify;padding:15px;color:#CCDDE6;}.carnage_quote{position:relative;z-index:15;text-align:center;top:-20px;font:18px 'Alegreya SC', serif;color:#B34747;text-shadow:1px 1px 4px #441211;}.carnage_name{position:relative;z-index:15;padding-top:10px;text-align:center;font:28px 'Alegreya SC', serif;color:#B34747;text-shadow:1px 1px 4px #441211;}</style><center><div class="carnage_container"><img src="https://i.postimg.cc/85yyTfqG/can-rage.jpg"><div class="carnage_gradient"></div><div class="carnage_message"><p class="carnage_quote"><br>lord, I fashion dark gods too;</p>
<br />
He enjoys seeing what they do, when they’re free.<br />
(It’s not really freedom, of course – it’s a pretend sort of autonomy, ushering them through this awful jungle, bloated with life and crafted to take and take and <i>take</i> from them, in every way.)<br />
They move and stumble through the jungle, and one by one, they are consumed. He watches as one of his beastly creations feasts on flesh, vines curl about their legs and lungs and heart, as the leather-winged bats swam pick at whatever they can find. He laughs a little as one is taken apart by ants, enjoying how even some of the smallest creatures in his kingdom can take down these horses he has foisted into this land. Another is consumed by the earth, then one by fire. <br />
One way or another, they end up at the river. Or, their bones do.<br />
<br />
He had been a skeleton king, once. Reanimated in his wasteland, a slow knit of bone back to bone after having lain in a facsimile of death for years. It had taken too long for his flesh to regenerate.<br />
He, in his endless kindness, will not make them wait half as long. Skeletons can break too easy.<br />
<br />
He appears to them, finally. He stands before them on the other side of the river. He is always a strange thing to behold – almost plain, seeming nothing more than a finely-made stallion the color of storm clouds, the only decoration to him two dark orbs embedded on his chest. But there is <i>something</i> - the way the world seems to bend around him, a creation recognizing its maker. A looming, almost gleeful portent in the wine-dark eyes.<br />
“If you want to be whole again,” he says, his voice amplified, booming through the forest with its promise of restoration, “just swim to me.”<br />
His gaze falls on the river, whose movement stops abruptly. The surface becomes flat, the only movement left the darting of fish and the slow sway of plants as, for the first time, they learn what it is to be still. It has gone from impassable to inviting, the new stillness showing a gentle slope of silt.<br />
(Never mind that you can’t see the bottom.)<br />
“That should do it,” he says, and he waits.<br />
<br />
OOC:<br />
Congratulations, you have unlocked one (1) river!<br />
You can now cross to Carnage – so it seems. But as you swim, the river keeps continually expanding – you never seem to get closer to him, but if you try to turn back, the shore seems as far away as Carnage’s side, so you eventually get tired and sink (or start swimming down, or are dragged down – whatever). The good news is, you’re a skeleton so you can’t drown! Once you make it to the bottom, you can walk the bottom surface, and you are slowly ‘remade’ back into your old self from random river materials (e.g. plant weeds become your mane). Your horse can finish morphing from river material golem into their old self in this journey as much as or little as you want.<br />
Once you’re ‘rebuilt’, you’re pulled down into the earth/into blackness. And you wake up in a small (stall sized ish) little prison cell, no long underwater, but no idea where you are. There’s also Carnage’s ‘brand’ (a design of your choice) carved somewhere on your body.<br />
<br />
As a reward for making it this far and bringing me so much joy with your wonderful posts:<br />
-	If you like, part of the rebuilding process can leave your character with any 0 or 1 space appearance trait. This is genetic and expressed. <br />
-	As another part of the rebuilding process, if you would like any expressed or carried traits to be re-rolled for possible upgrade/downgrade/mutation, let me know in an OOC note in your post what you would like rolled.<br />
<br />
Round IV will be up <u>no earlier than</u> October 22 around 7 PM CST. likely later, again. I love you all. <br />
<br />
If you have any questions feel free to DM me here or on Discord<br />
<br />
<p class="carnage_name">c a r n a g e</p></div></div></center>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[you'll shake and shudder in surprise; round II]]></title>
			<link>https://beqanna.com/forum/showthread.php?tid=31941</link>
			<pubDate>Wed, 01 Oct 2025 23:58:26 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://beqanna.com/forum/member.php?action=profile&uid=303">Carnage</a>]]></dc:creator>
			<guid isPermaLink="false">https://beqanna.com/forum/showthread.php?tid=31941</guid>
			<description><![CDATA[<link href='http://fonts.googleapis.com/css?family=Alegreya+SC' rel='stylesheet' type='text/css'><style type="text/css">.carnage_container{position:relative;z-index:1;width:460px;font:12px 'Times New Roman', serif;background:#040308 url('http://web.qx.net/zamora/stars-notdistorted.png');border-radius:300px 300px 0 0;border:1px solid #000;box-shadow:0 0 10px #000;}.carnage_container p{margin:0;}.carnage_container img{margin-bottom:-200px;border-radius:300px 300px 0 0;}.carnage_gradient{position:absolute;z-index:10;top:500px;left:15px;width:430px;height:100px;background:-moz-linear-gradient(top,  rgba(118,118,118,0) 0%, rgba(76,76,76,0.8) 100%);background:-webkit-gradient(linear, left top, left bottom, color-stop(0%,rgba(118,118,118,0)), color-stop(100%,rgba(76,76,76,0.8)));background:-webkit-linear-gradient(top,  rgba(118,118,118,0) 0%,rgba(76,76,76,0.8) 100%);background:-o-linear-gradient(top,  rgba(118,118,118,0) 0%,rgba(76,76,76,0.8) 100%);background:-ms-linear-gradient(top,  rgba(118,118,118,0) 0%,rgba(76,76,76,0.8) 100%);background:linear-gradient(to bottom,  rgba(118,118,118,0) 0%,rgba(76,76,76,0.8) 100%);filter:progid<img src="https://beqanna.com/forum/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" />XImageTransform.Microsoft.gradient( startColorstr='#00767676', endColorstr='#cc4c4c4c',GradientType=0 );}.carnage_message{position:relative;z-index:10;width:400px;background:rgba(76,76,76,0.8);text-align:justify;padding:15px;color:#CCDDE6;}.carnage_quote{position:relative;z-index:15;text-align:center;top:-20px;font:18px 'Alegreya SC', serif;color:#B34747;text-shadow:1px 1px 4px #441211;}.carnage_name{position:relative;z-index:15;padding-top:10px;text-align:center;font:28px 'Alegreya SC', serif;color:#B34747;text-shadow:1px 1px 4px #441211;}</style><center><div class="carnage_container"><img src="https://i.postimg.cc/85yyTfqG/can-rage.jpg"><div class="carnage_gradient"></div><div class="carnage_message"><p class="carnage_quote"><br>lord, I fashion dark gods too;</p>
<br />
They come because they have no option, the small group of them. They are chosen at random, by the happenstance of magic. One by one, they ascend to the mountaintop, their movements mechanical and unchanging, with only the whites of their eyes betraying the truth of the matter.<br />
Usually, this is where he would show himself. Their dark god, here to give them their mission – go to the afterlife, swim to the bottom of the ocean, dig to the center of the earth. But he likes them like this, compelled and confused, and so he does not let them know they are at his whim.<br />
Instead, he opens the door.<br />
<br />
Before them the portal appears, small at first, then widening into a gaping maw. Inside, there are glimpses of green and the scent of lush vegetation.<br />
Once more, he moves them, his puppets, and walks them from this realm into the next, each into their own separate parcel – let them start alone, and discover the world and all its wonders. <br />
And oh, what a world it is!<br />
<br />
Carnage usually prefers a wasteland. He has always enjoyed salted earth, a bare and lifeless expanse. It was the private home he once made for himself, a place he sometimes revisits. He has never been one to revel in the fecundity of nature (except his own, of course).<br />
But there’s a time for everything.<br />
So he has built them a jungle, trees dampening the light, the ground. The trees rustle with unseen creatures, and strange insects trill. Flowers bloom and release their intoxicating scents, their perfume weaving amongst the scent of greenery and decay. It is a place very much full of life.<br />
He has added his own spin to it, of course. He must keep it interesting.<br />
But he thinks he’ll let them discover that for themselves.<br />
And so, he cuts their puppet strings, gives their bodies back, and shuts the door behind them. <br />
<br />
OOC:<br />
Welcome to the Jungle That Wants Your Skin! Carnage has created a beautiful jungle full of strange flora and fauna, and pretty much every single thing wants to hurt you and strip you to the bone. Write your characters path through the jungle, where they must encounter something (or many somethings – plant, animal, insect, whatever) that ends up stripping them to a skeleton. How that happens is up to you – acid, mauling, magic, whatever. As a skeleton, you are still sentient, and have all your basic senses, because <i>magic</i>.<br />
End with your skeleton character finding a huge, impassable river.<br />
<br />
Round III will go up <u>no earlier than</u> October 10th around 6pm CST. Will probably be a day or two later than that because I am horrible.<br />
If you have any questions, message me here or on Discord!<br />
<br />
<p class="carnage_name">c a r n a g e</p></div></div></center>]]></description>
			<content:encoded><![CDATA[<link href='http://fonts.googleapis.com/css?family=Alegreya+SC' rel='stylesheet' type='text/css'><style type="text/css">.carnage_container{position:relative;z-index:1;width:460px;font:12px 'Times New Roman', serif;background:#040308 url('http://web.qx.net/zamora/stars-notdistorted.png');border-radius:300px 300px 0 0;border:1px solid #000;box-shadow:0 0 10px #000;}.carnage_container p{margin:0;}.carnage_container img{margin-bottom:-200px;border-radius:300px 300px 0 0;}.carnage_gradient{position:absolute;z-index:10;top:500px;left:15px;width:430px;height:100px;background:-moz-linear-gradient(top,  rgba(118,118,118,0) 0%, rgba(76,76,76,0.8) 100%);background:-webkit-gradient(linear, left top, left bottom, color-stop(0%,rgba(118,118,118,0)), color-stop(100%,rgba(76,76,76,0.8)));background:-webkit-linear-gradient(top,  rgba(118,118,118,0) 0%,rgba(76,76,76,0.8) 100%);background:-o-linear-gradient(top,  rgba(118,118,118,0) 0%,rgba(76,76,76,0.8) 100%);background:-ms-linear-gradient(top,  rgba(118,118,118,0) 0%,rgba(76,76,76,0.8) 100%);background:linear-gradient(to bottom,  rgba(118,118,118,0) 0%,rgba(76,76,76,0.8) 100%);filter:progid<img src="https://beqanna.com/forum/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" />XImageTransform.Microsoft.gradient( startColorstr='#00767676', endColorstr='#cc4c4c4c',GradientType=0 );}.carnage_message{position:relative;z-index:10;width:400px;background:rgba(76,76,76,0.8);text-align:justify;padding:15px;color:#CCDDE6;}.carnage_quote{position:relative;z-index:15;text-align:center;top:-20px;font:18px 'Alegreya SC', serif;color:#B34747;text-shadow:1px 1px 4px #441211;}.carnage_name{position:relative;z-index:15;padding-top:10px;text-align:center;font:28px 'Alegreya SC', serif;color:#B34747;text-shadow:1px 1px 4px #441211;}</style><center><div class="carnage_container"><img src="https://i.postimg.cc/85yyTfqG/can-rage.jpg"><div class="carnage_gradient"></div><div class="carnage_message"><p class="carnage_quote"><br>lord, I fashion dark gods too;</p>
<br />
They come because they have no option, the small group of them. They are chosen at random, by the happenstance of magic. One by one, they ascend to the mountaintop, their movements mechanical and unchanging, with only the whites of their eyes betraying the truth of the matter.<br />
Usually, this is where he would show himself. Their dark god, here to give them their mission – go to the afterlife, swim to the bottom of the ocean, dig to the center of the earth. But he likes them like this, compelled and confused, and so he does not let them know they are at his whim.<br />
Instead, he opens the door.<br />
<br />
Before them the portal appears, small at first, then widening into a gaping maw. Inside, there are glimpses of green and the scent of lush vegetation.<br />
Once more, he moves them, his puppets, and walks them from this realm into the next, each into their own separate parcel – let them start alone, and discover the world and all its wonders. <br />
And oh, what a world it is!<br />
<br />
Carnage usually prefers a wasteland. He has always enjoyed salted earth, a bare and lifeless expanse. It was the private home he once made for himself, a place he sometimes revisits. He has never been one to revel in the fecundity of nature (except his own, of course).<br />
But there’s a time for everything.<br />
So he has built them a jungle, trees dampening the light, the ground. The trees rustle with unseen creatures, and strange insects trill. Flowers bloom and release their intoxicating scents, their perfume weaving amongst the scent of greenery and decay. It is a place very much full of life.<br />
He has added his own spin to it, of course. He must keep it interesting.<br />
But he thinks he’ll let them discover that for themselves.<br />
And so, he cuts their puppet strings, gives their bodies back, and shuts the door behind them. <br />
<br />
OOC:<br />
Welcome to the Jungle That Wants Your Skin! Carnage has created a beautiful jungle full of strange flora and fauna, and pretty much every single thing wants to hurt you and strip you to the bone. Write your characters path through the jungle, where they must encounter something (or many somethings – plant, animal, insect, whatever) that ends up stripping them to a skeleton. How that happens is up to you – acid, mauling, magic, whatever. As a skeleton, you are still sentient, and have all your basic senses, because <i>magic</i>.<br />
End with your skeleton character finding a huge, impassable river.<br />
<br />
Round III will go up <u>no earlier than</u> October 10th around 6pm CST. Will probably be a day or two later than that because I am horrible.<br />
If you have any questions, message me here or on Discord!<br />
<br />
<p class="carnage_name">c a r n a g e</p></div></div></center>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[I'm on the wrong side of Heaven]]></title>
			<link>https://beqanna.com/forum/showthread.php?tid=31937</link>
			<pubDate>Wed, 24 Sep 2025 20:41:48 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://beqanna.com/forum/member.php?action=profile&uid=185">Warship</a>]]></dc:creator>
			<guid isPermaLink="false">https://beqanna.com/forum/showthread.php?tid=31937</guid>
			<description><![CDATA[<style type="text/css">.container {position: relative;z-index: 1;width: 455px; /*frame width*/ padding: 10px; padding-bottom: 0px; background: #000202; /*background color*/border: 2px solid #000; box-shadow: 0px 0px 30px #800000; border-radius: 15px; /*border size, style, and color*/}.container p {margin: 0;}.image {border: 1px solid #000; /*image border size, style, and color*/} .message {text-align: justify;font: 12px 'Times New Roman', serif; /*message font size and face*/padding: 15px 0; padding-bottom: 0px; color: #fff; /*message font color*/}.name {text-align: center;font: 30px 'Times New Roman', serif; /*name font size and face*/color: #800000; /*message font color*/padding: 0;}.quote {text-align: center;font: 14px 'Times New Roman', serif; /*quote font size and face*/font-style: italic;color: #800000; /*quote font color*/padding: 0;}</style><center><div class="container"><p class="quote">i'm on the wrong side of heaven, and the righteous side of hell</p><p class="message">
<br />
Death is much too idle, and he has never been one for idleness. Idle hands are the devils playground, a fact he knows all too well. How could he die, while his very reason for breathing still lives? Not his children. They were all gone now, either dead or disappeared into that void they all seem to fall victim to. Not his lovers. The ones he had truly loved had left and broke his heart long ago. He barely remembers their faces, though memories of sweat-slicked skin and illicit whispers in the shadows still caused a shiver down his spine. Not his parents, either, though he assumed his father still lurked in the shadows somewhere. His father gave a heart, whereas Warship intends to give a soul. <br />
<br />
No, his reason for breathing was his kingdom. The Chamber. She has always held his heart in a vice-like grip, taking and taking and rarely giving him anything in return. Perhaps he was a glutton for punishment, but he always gave, even when pouring from an empty cup. There was always a drop left to give, even if it meant his demise. He was happy to either die in her service, or live forever serving her. Perhaps such a thing is a foolish wish, but he knows no other way. He is nothing if not loyal, a servant to the bitter end.<br />
<br />
Someone once told him to come home with his shield, or come home on it. He always assumed he would come home on it, though that never happened. <br />
<br />
But, the thought of a simple death does piss him off. He is not made for drifting off to sleep and waking up on the other side. That is much too peaceful of a death for a warrior who has lived by his sword and his shield. Nor does he imagine himself dropping to his knees suddenly, his heart simply giving up. His heart may be made of muscle and blood, but its been forged in iron and tempered too. In fact, he doesn't imagine himself dying at all, so long as there is a kingdom that needs him. He has been faithful since the moment his eyes opened, why not make it for eternity? True, The Chamber has known many faithful servants throughout the years, but he likes to think of himself as one of the greatest. Not because of deeds or titles, but by being ever-ready to serve.<br />
<br />
With those thoughts in mind, and a glance upwards, he begins ascending. The storms builds, and thunder is the music to which he marches. He doesn't stop, despite the screaming in his muscles and the burning in his lungs. Slow, but steady. More than once he goes to his knees on the rocks, but even that doesn't slow him. Blood spilt for the Chamber, its not the first time and hopefully not the last. Salty sweat runs into his busted knees, into his eyes clouding his vision, but onward and upward he goes. Pain is only metaphorical, anyways.<br />
<br />
Finally, he reaches the summit. The thin air up here makes breathing harder, and the lining of his nostrils shine violently pink as the blood courses through his body. Along his heaving sides his ribs are pushed out with every fought-for breath, but his face shows nothing but resolution. Rain begins in earnest as the storm grows closer, and steam rises from his lathered hide. There isn't another living soul around, but the thin air is alive with magic. It courses across his skin, caresses and winds around his legs like a cat with its master. <b>"My whole life, it has been dedicated to servitude. Never asking for myself, only giving. I've done so happily. The time has come for me to ask...ask that I can serve forever, into infinity. Never dying. Never faltering. Always."</b> he says to no one and everyone all at once. He knows without a shadow of a doubt that its the right thing to do, though he can't explain why. There are no ears around, at least not ears that he can see. Suddenly, the air changes. The magic whirls around him, and in that moment he can feel every LIFE that has ever been given to The Chamber. There are hundreds of them, and in those hundreds of lives there are thousands of years. Some died young, others died of old age, but all died as servants of The Chamber. The sky crackles and splits as lightning breaks free, and before he has a chance to move, the biggest strike hits him in the chest. He is dead before he hits the rocky ground. <br />
<br />
He is only dead for a moment, though dead maybe isn't the word. <i>Reborn</i>. All of those lives, concentrated into a bolt of deadly electricity, right to the chest. It hits him like a freight train, but the pain is brief. His golden eyes fly open and he scrambles to his feet as a renewed sense of self and belonging flare along his very bones. He knows beyond a shadow of a doubt that he is immortal now, with the thousands of combined years of Chamberlings etched onto his heart. Now he can serve forever, or until the world splits at the seams and tosses them all into the cosmos. Forever is a long time, but he would give forever and a day if his kingdom asked it of him. <br />
<br />
The storm reaches its pinnacle before he begins his descent. Though he can feel the immortality under his skin, he has no desire to test its limits by falling off a cliff. It would be a cool story he supposes, but Warship is not the story telling type. While the last of the thunder grumbles, he picks his way down the mountain. The cuts to his knees have healed, and the silvery scars he once wore so proudly are replaced by unmarked hair. He doesn't mind though. He doesn't need scars to prove his mettle. He has proven it time and time again through deed and duty. As his hooves meet the grass once more, he turns his head back towards the Chamber. Death has been his greatest enemy and now, he has defeated her. There is nothing to stand between him and life well served anymore. <br />
<br />
<br />
<br />
<br />
<p class="name">warship</p></p><img class="image" src="http://i1383.photobucket.com/albums/ah311/broken3989/warship_zps46q2u5th.gif"></div></center><br />
<br />
<br />
Warship is auto-questing for <b>immortality</b><br />
Word count - 1052<br />
<br />
<a href="https://beqanna.com/forum/showthread.php?tid=31927" target="_blank" rel="noopener" class="mycode_url">Return to Chamber, answering Shadowmeres call</a><br />
Word count - 487<br />
<br />
ooc- If I did anything wrong, please lmk! This is my first time doing an auto quest <img src="https://beqanna.com/forum/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" />]]></description>
			<content:encoded><![CDATA[<style type="text/css">.container {position: relative;z-index: 1;width: 455px; /*frame width*/ padding: 10px; padding-bottom: 0px; background: #000202; /*background color*/border: 2px solid #000; box-shadow: 0px 0px 30px #800000; border-radius: 15px; /*border size, style, and color*/}.container p {margin: 0;}.image {border: 1px solid #000; /*image border size, style, and color*/} .message {text-align: justify;font: 12px 'Times New Roman', serif; /*message font size and face*/padding: 15px 0; padding-bottom: 0px; color: #fff; /*message font color*/}.name {text-align: center;font: 30px 'Times New Roman', serif; /*name font size and face*/color: #800000; /*message font color*/padding: 0;}.quote {text-align: center;font: 14px 'Times New Roman', serif; /*quote font size and face*/font-style: italic;color: #800000; /*quote font color*/padding: 0;}</style><center><div class="container"><p class="quote">i'm on the wrong side of heaven, and the righteous side of hell</p><p class="message">
<br />
Death is much too idle, and he has never been one for idleness. Idle hands are the devils playground, a fact he knows all too well. How could he die, while his very reason for breathing still lives? Not his children. They were all gone now, either dead or disappeared into that void they all seem to fall victim to. Not his lovers. The ones he had truly loved had left and broke his heart long ago. He barely remembers their faces, though memories of sweat-slicked skin and illicit whispers in the shadows still caused a shiver down his spine. Not his parents, either, though he assumed his father still lurked in the shadows somewhere. His father gave a heart, whereas Warship intends to give a soul. <br />
<br />
No, his reason for breathing was his kingdom. The Chamber. She has always held his heart in a vice-like grip, taking and taking and rarely giving him anything in return. Perhaps he was a glutton for punishment, but he always gave, even when pouring from an empty cup. There was always a drop left to give, even if it meant his demise. He was happy to either die in her service, or live forever serving her. Perhaps such a thing is a foolish wish, but he knows no other way. He is nothing if not loyal, a servant to the bitter end.<br />
<br />
Someone once told him to come home with his shield, or come home on it. He always assumed he would come home on it, though that never happened. <br />
<br />
But, the thought of a simple death does piss him off. He is not made for drifting off to sleep and waking up on the other side. That is much too peaceful of a death for a warrior who has lived by his sword and his shield. Nor does he imagine himself dropping to his knees suddenly, his heart simply giving up. His heart may be made of muscle and blood, but its been forged in iron and tempered too. In fact, he doesn't imagine himself dying at all, so long as there is a kingdom that needs him. He has been faithful since the moment his eyes opened, why not make it for eternity? True, The Chamber has known many faithful servants throughout the years, but he likes to think of himself as one of the greatest. Not because of deeds or titles, but by being ever-ready to serve.<br />
<br />
With those thoughts in mind, and a glance upwards, he begins ascending. The storms builds, and thunder is the music to which he marches. He doesn't stop, despite the screaming in his muscles and the burning in his lungs. Slow, but steady. More than once he goes to his knees on the rocks, but even that doesn't slow him. Blood spilt for the Chamber, its not the first time and hopefully not the last. Salty sweat runs into his busted knees, into his eyes clouding his vision, but onward and upward he goes. Pain is only metaphorical, anyways.<br />
<br />
Finally, he reaches the summit. The thin air up here makes breathing harder, and the lining of his nostrils shine violently pink as the blood courses through his body. Along his heaving sides his ribs are pushed out with every fought-for breath, but his face shows nothing but resolution. Rain begins in earnest as the storm grows closer, and steam rises from his lathered hide. There isn't another living soul around, but the thin air is alive with magic. It courses across his skin, caresses and winds around his legs like a cat with its master. <b>"My whole life, it has been dedicated to servitude. Never asking for myself, only giving. I've done so happily. The time has come for me to ask...ask that I can serve forever, into infinity. Never dying. Never faltering. Always."</b> he says to no one and everyone all at once. He knows without a shadow of a doubt that its the right thing to do, though he can't explain why. There are no ears around, at least not ears that he can see. Suddenly, the air changes. The magic whirls around him, and in that moment he can feel every LIFE that has ever been given to The Chamber. There are hundreds of them, and in those hundreds of lives there are thousands of years. Some died young, others died of old age, but all died as servants of The Chamber. The sky crackles and splits as lightning breaks free, and before he has a chance to move, the biggest strike hits him in the chest. He is dead before he hits the rocky ground. <br />
<br />
He is only dead for a moment, though dead maybe isn't the word. <i>Reborn</i>. All of those lives, concentrated into a bolt of deadly electricity, right to the chest. It hits him like a freight train, but the pain is brief. His golden eyes fly open and he scrambles to his feet as a renewed sense of self and belonging flare along his very bones. He knows beyond a shadow of a doubt that he is immortal now, with the thousands of combined years of Chamberlings etched onto his heart. Now he can serve forever, or until the world splits at the seams and tosses them all into the cosmos. Forever is a long time, but he would give forever and a day if his kingdom asked it of him. <br />
<br />
The storm reaches its pinnacle before he begins his descent. Though he can feel the immortality under his skin, he has no desire to test its limits by falling off a cliff. It would be a cool story he supposes, but Warship is not the story telling type. While the last of the thunder grumbles, he picks his way down the mountain. The cuts to his knees have healed, and the silvery scars he once wore so proudly are replaced by unmarked hair. He doesn't mind though. He doesn't need scars to prove his mettle. He has proven it time and time again through deed and duty. As his hooves meet the grass once more, he turns his head back towards the Chamber. Death has been his greatest enemy and now, he has defeated her. There is nothing to stand between him and life well served anymore. <br />
<br />
<br />
<br />
<br />
<p class="name">warship</p></p><img class="image" src="http://i1383.photobucket.com/albums/ah311/broken3989/warship_zps46q2u5th.gif"></div></center><br />
<br />
<br />
Warship is auto-questing for <b>immortality</b><br />
Word count - 1052<br />
<br />
<a href="https://beqanna.com/forum/showthread.php?tid=31927" target="_blank" rel="noopener" class="mycode_url">Return to Chamber, answering Shadowmeres call</a><br />
Word count - 487<br />
<br />
ooc- If I did anything wrong, please lmk! This is my first time doing an auto quest <img src="https://beqanna.com/forum/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[the only way to begin is by beginning;]]></title>
			<link>https://beqanna.com/forum/showthread.php?tid=31932</link>
			<pubDate>Sun, 21 Sep 2025 23:06:29 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://beqanna.com/forum/member.php?action=profile&uid=303">Carnage</a>]]></dc:creator>
			<guid isPermaLink="false">https://beqanna.com/forum/showthread.php?tid=31932</guid>
			<description><![CDATA[<link href='http://fonts.googleapis.com/css?family=Alegreya+SC' rel='stylesheet' type='text/css'><style type="text/css">.carnage_container{position:relative;z-index:1;width:460px;font:12px 'Times New Roman', serif;background:#040308 url('http://web.qx.net/zamora/stars-notdistorted.png');border-radius:300px 300px 0 0;border:1px solid #000;box-shadow:0 0 10px #000;}.carnage_container p{margin:0;}.carnage_container img{margin-bottom:-200px;border-radius:300px 300px 0 0;}.carnage_gradient{position:absolute;z-index:10;top:500px;left:15px;width:430px;height:100px;background:-moz-linear-gradient(top,  rgba(118,118,118,0) 0%, rgba(76,76,76,0.8) 100%);background:-webkit-gradient(linear, left top, left bottom, color-stop(0%,rgba(118,118,118,0)), color-stop(100%,rgba(76,76,76,0.8)));background:-webkit-linear-gradient(top,  rgba(118,118,118,0) 0%,rgba(76,76,76,0.8) 100%);background:-o-linear-gradient(top,  rgba(118,118,118,0) 0%,rgba(76,76,76,0.8) 100%);background:-ms-linear-gradient(top,  rgba(118,118,118,0) 0%,rgba(76,76,76,0.8) 100%);background:linear-gradient(to bottom,  rgba(118,118,118,0) 0%,rgba(76,76,76,0.8) 100%);filter:progid<img src="https://beqanna.com/forum/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" />XImageTransform.Microsoft.gradient( startColorstr='#00767676', endColorstr='#cc4c4c4c',GradientType=0 );}.carnage_message{position:relative;z-index:10;width:400px;background:rgba(76,76,76,0.8);text-align:justify;padding:15px;color:#CCDDE6;}.carnage_quote{position:relative;z-index:15;text-align:center;top:-20px;font:18px 'Alegreya SC', serif;color:#B34747;text-shadow:1px 1px 4px #441211;}.carnage_name{position:relative;z-index:15;padding-top:10px;text-align:center;font:28px 'Alegreya SC', serif;color:#B34747;text-shadow:1px 1px 4px #441211;}</style><center><div class="carnage_container"><img src="https://i.postimg.cc/85yyTfqG/can-rage.jpg"><div class="carnage_gradient"></div><div class="carnage_message"><p class="carnage_quote"><br>lord, I fashion dark gods too;</p>
<br />
He tires of the quiet.<br />
He is used to existing in lulls, of course – he has transgressed strange vacuums of space, where time seemed to move in ways his mind could hardly comprehend – but like he does with all things, he grows bored. And a bored god mustn’t stay bored long, lest he become terrible.<br />
And so, he creates.<br />
He builds, in one of these pocket universes, where madness becomes lucidity and vice versa, a playground. <br />
Not for him, of course. No, he needs playthings.<br />
<br />
And so he comes back to Beqanna, back on her quiet shores. He is bright and terrible, wine-dark eyes shining, for he can feel boredom receding. <br />
Usually, he calls. He likes the formality of it, the summoning, their idiocy as they obey him – so bored or willing to die for him. But he feels more wicked, today. More ready to take than to offer anything.<br />
<br />
There is a fungus, in the tropics. It infects ants, drives them from the safety of their nests out to the forest floor. The fungus drives the ants to bite down on the vein of a leaf, where they stay until, and even after, death.<br />
He is the fungus, today, infecting them and driving their bodies from their nests of trees and meadows, up to the mountain. They will march, without knowing why – only knowing they are driven, driven, driven – to the top of the mountain.<br />
And there, they will play.<br />
<br />
OOC:<br />
GOOD OL’ FASHIONED CARNAGE TORTURE QUEST LET’S GO<br />
- Carnage is basically forcing you to the top of the mountain. How you interpret that is up to you. The compulsion to reach the top of the mountain will cease once you’re there, but you’re essentially rooted to the spot (read up on Ophiocordyceps unilateralis. It’s fucked up. Unrelated, I’m reading a cool mushroom book right now.)<br />
- You’re aware of the others, but interaction is up to you.<br />
- This isn’t an elimination quest, but you may withdraw at any time, just let me know. Failure to respond without notifying me may result in a defect.<br />
- Per Carnage quest rules, defects/emotional and physical scarring/trait scrambling may occur.<br />
- I plan to post round two <u>no earlier than</u> 6pm CST Sunday September 28. All entries are accepted until round two goes up. <br />
- If you have any other questions, message me here or on Discord! <br />
<br />
<p class="carnage_name">c a r n a g e</p></div></div></center>]]></description>
			<content:encoded><![CDATA[<link href='http://fonts.googleapis.com/css?family=Alegreya+SC' rel='stylesheet' type='text/css'><style type="text/css">.carnage_container{position:relative;z-index:1;width:460px;font:12px 'Times New Roman', serif;background:#040308 url('http://web.qx.net/zamora/stars-notdistorted.png');border-radius:300px 300px 0 0;border:1px solid #000;box-shadow:0 0 10px #000;}.carnage_container p{margin:0;}.carnage_container img{margin-bottom:-200px;border-radius:300px 300px 0 0;}.carnage_gradient{position:absolute;z-index:10;top:500px;left:15px;width:430px;height:100px;background:-moz-linear-gradient(top,  rgba(118,118,118,0) 0%, rgba(76,76,76,0.8) 100%);background:-webkit-gradient(linear, left top, left bottom, color-stop(0%,rgba(118,118,118,0)), color-stop(100%,rgba(76,76,76,0.8)));background:-webkit-linear-gradient(top,  rgba(118,118,118,0) 0%,rgba(76,76,76,0.8) 100%);background:-o-linear-gradient(top,  rgba(118,118,118,0) 0%,rgba(76,76,76,0.8) 100%);background:-ms-linear-gradient(top,  rgba(118,118,118,0) 0%,rgba(76,76,76,0.8) 100%);background:linear-gradient(to bottom,  rgba(118,118,118,0) 0%,rgba(76,76,76,0.8) 100%);filter:progid<img src="https://beqanna.com/forum/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" />XImageTransform.Microsoft.gradient( startColorstr='#00767676', endColorstr='#cc4c4c4c',GradientType=0 );}.carnage_message{position:relative;z-index:10;width:400px;background:rgba(76,76,76,0.8);text-align:justify;padding:15px;color:#CCDDE6;}.carnage_quote{position:relative;z-index:15;text-align:center;top:-20px;font:18px 'Alegreya SC', serif;color:#B34747;text-shadow:1px 1px 4px #441211;}.carnage_name{position:relative;z-index:15;padding-top:10px;text-align:center;font:28px 'Alegreya SC', serif;color:#B34747;text-shadow:1px 1px 4px #441211;}</style><center><div class="carnage_container"><img src="https://i.postimg.cc/85yyTfqG/can-rage.jpg"><div class="carnage_gradient"></div><div class="carnage_message"><p class="carnage_quote"><br>lord, I fashion dark gods too;</p>
<br />
He tires of the quiet.<br />
He is used to existing in lulls, of course – he has transgressed strange vacuums of space, where time seemed to move in ways his mind could hardly comprehend – but like he does with all things, he grows bored. And a bored god mustn’t stay bored long, lest he become terrible.<br />
And so, he creates.<br />
He builds, in one of these pocket universes, where madness becomes lucidity and vice versa, a playground. <br />
Not for him, of course. No, he needs playthings.<br />
<br />
And so he comes back to Beqanna, back on her quiet shores. He is bright and terrible, wine-dark eyes shining, for he can feel boredom receding. <br />
Usually, he calls. He likes the formality of it, the summoning, their idiocy as they obey him – so bored or willing to die for him. But he feels more wicked, today. More ready to take than to offer anything.<br />
<br />
There is a fungus, in the tropics. It infects ants, drives them from the safety of their nests out to the forest floor. The fungus drives the ants to bite down on the vein of a leaf, where they stay until, and even after, death.<br />
He is the fungus, today, infecting them and driving their bodies from their nests of trees and meadows, up to the mountain. They will march, without knowing why – only knowing they are driven, driven, driven – to the top of the mountain.<br />
And there, they will play.<br />
<br />
OOC:<br />
GOOD OL’ FASHIONED CARNAGE TORTURE QUEST LET’S GO<br />
- Carnage is basically forcing you to the top of the mountain. How you interpret that is up to you. The compulsion to reach the top of the mountain will cease once you’re there, but you’re essentially rooted to the spot (read up on Ophiocordyceps unilateralis. It’s fucked up. Unrelated, I’m reading a cool mushroom book right now.)<br />
- You’re aware of the others, but interaction is up to you.<br />
- This isn’t an elimination quest, but you may withdraw at any time, just let me know. Failure to respond without notifying me may result in a defect.<br />
- Per Carnage quest rules, defects/emotional and physical scarring/trait scrambling may occur.<br />
- I plan to post round two <u>no earlier than</u> 6pm CST Sunday September 28. All entries are accepted until round two goes up. <br />
- If you have any other questions, message me here or on Discord! <br />
<br />
<p class="carnage_name">c a r n a g e</p></div></div></center>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[all I ever wanted was the world; wynters and luvi]]></title>
			<link>https://beqanna.com/forum/showthread.php?tid=31931</link>
			<pubDate>Sat, 20 Sep 2025 02:42:50 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://beqanna.com/forum/member.php?action=profile&uid=4238">Ravin</a>]]></dc:creator>
			<guid isPermaLink="false">https://beqanna.com/forum/showthread.php?tid=31931</guid>
			<description><![CDATA[The early spring air still has a bite to it, and Ravin’s warm breath streams past his brightly colored feathers as he ducks beneath a low hanging branch of the tightly packed conifers. <br />
<br />
<b>“I’m sure we’ll be out of the trees soon,”</b> he says to his companions, <br />
<b>“The ground’s definitely getting steeper too.”</b> <br />
<br />
The young stallion has never climbed the Mountain before, but this seems like a good start. As the three of them stole farther and farther away from the Gates, the type of tree had changed, shifting from bare branched deciduous woods to evergreen conifers. As the ground grows steepier and rockier, the trees become smaller, revealing a view of the looming Mountain. <br />
<br />
<b>“Do you think we have to get to like…the actual top? Or is like being close enough to feel a mountain-y vibe enough?”</b> Ravin isn’t feeling especially mountainous yet, but he glances between his friend <dvz_me_placeholder id="0" />  and then his sister, brows raised.<br />
<br />
ooh: sorry this took so long! I kept it kinda vague so if you wanted them to be a little older we can, or we can keep hem the same age - I'm good either way <img src="https://beqanna.com/forum/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" />]]></description>
			<content:encoded><![CDATA[The early spring air still has a bite to it, and Ravin’s warm breath streams past his brightly colored feathers as he ducks beneath a low hanging branch of the tightly packed conifers. <br />
<br />
<b>“I’m sure we’ll be out of the trees soon,”</b> he says to his companions, <br />
<b>“The ground’s definitely getting steeper too.”</b> <br />
<br />
The young stallion has never climbed the Mountain before, but this seems like a good start. As the three of them stole farther and farther away from the Gates, the type of tree had changed, shifting from bare branched deciduous woods to evergreen conifers. As the ground grows steepier and rockier, the trees become smaller, revealing a view of the looming Mountain. <br />
<br />
<b>“Do you think we have to get to like…the actual top? Or is like being close enough to feel a mountain-y vibe enough?”</b> Ravin isn’t feeling especially mountainous yet, but he glances between his friend <dvz_me_placeholder id="0" />  and then his sister, brows raised.<br />
<br />
ooh: sorry this took so long! I kept it kinda vague so if you wanted them to be a little older we can, or we can keep hem the same age - I'm good either way <img src="https://beqanna.com/forum/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[I'm the one the devil is afraid of.]]></title>
			<link>https://beqanna.com/forum/showthread.php?tid=31883</link>
			<pubDate>Sun, 16 Mar 2025 08:08:38 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://beqanna.com/forum/member.php?action=profile&uid=4255">Devil's Curse</a>]]></dc:creator>
			<guid isPermaLink="false">https://beqanna.com/forum/showthread.php?tid=31883</guid>
			<description><![CDATA[The dark coloured mare had started her trek up the mountain at a brisk pace before realising how unkind the path was and had slowed her pace to an almost crawl. She had made good time on the lower part of the mountain, picking up an even canter whilst the trail was wide and easy going, only slowing to a trot as the path began to narrow. Now she at a careful walk, aware that one misstep could be her doom. Picking her path through the top of the mountain she avoided looking down for fear of vertigo taking hold, instead she kept her red tinted eyes on the path in front of her as she mapped out the best location to place each of her 4 hooves to make sure she didn't place a hoof on a crumbling part of rocky path.<br />
<br />
She was starting to get worried she wasn't going to make it to the peak of the mountain, if she would run out of usable path before hand when she spotted the small clearing she was aiming for. She grinned, as she all but jumped the last part of the rocky path and now she was in the clearing.<br />
<br />
Up so high it was cold, she shivered slightly as her breath came out as white mist. The few rays of sunlight hitting her coat revealed the hint of red that tinted the black shades and touching the crimson colour of her horn.<br />
She wasn't sure what she was suppose to do now, other than shouting out <span style="font-style: italic;" class="mycode_i">hello, i'm come for a quest</span> which to be honest sounded silly in her own head.<br />
<br />
Realising she probably needed to say something though she took a deep breath before speaking <span style="font-weight: bold;" class="mycode_b"><span style="color: #c10300;" class="mycode_color">I apologies if i say the wrong thing, but i'm seeking a quest that may grant me the power of my grandmother, Fire Manipulation.</span></span><span style="color: #000000;" class="mycode_color"> Yer coz saying that out loud at her normal voice volume didn't sound crazy in her mind. As she waited, hoping and praying something would answer her.</span><br />
<br />
(Seeking fire manipulation which is a 4 space trait, she currently doesn't have any traits.)]]></description>
			<content:encoded><![CDATA[The dark coloured mare had started her trek up the mountain at a brisk pace before realising how unkind the path was and had slowed her pace to an almost crawl. She had made good time on the lower part of the mountain, picking up an even canter whilst the trail was wide and easy going, only slowing to a trot as the path began to narrow. Now she at a careful walk, aware that one misstep could be her doom. Picking her path through the top of the mountain she avoided looking down for fear of vertigo taking hold, instead she kept her red tinted eyes on the path in front of her as she mapped out the best location to place each of her 4 hooves to make sure she didn't place a hoof on a crumbling part of rocky path.<br />
<br />
She was starting to get worried she wasn't going to make it to the peak of the mountain, if she would run out of usable path before hand when she spotted the small clearing she was aiming for. She grinned, as she all but jumped the last part of the rocky path and now she was in the clearing.<br />
<br />
Up so high it was cold, she shivered slightly as her breath came out as white mist. The few rays of sunlight hitting her coat revealed the hint of red that tinted the black shades and touching the crimson colour of her horn.<br />
She wasn't sure what she was suppose to do now, other than shouting out <span style="font-style: italic;" class="mycode_i">hello, i'm come for a quest</span> which to be honest sounded silly in her own head.<br />
<br />
Realising she probably needed to say something though she took a deep breath before speaking <span style="font-weight: bold;" class="mycode_b"><span style="color: #c10300;" class="mycode_color">I apologies if i say the wrong thing, but i'm seeking a quest that may grant me the power of my grandmother, Fire Manipulation.</span></span><span style="color: #000000;" class="mycode_color"> Yer coz saying that out loud at her normal voice volume didn't sound crazy in her mind. As she waited, hoping and praying something would answer her.</span><br />
<br />
(Seeking fire manipulation which is a 4 space trait, she currently doesn't have any traits.)]]></content:encoded>
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		<item>
			<title><![CDATA[Happy Holidays (February's Version) - with results!]]></title>
			<link>https://beqanna.com/forum/showthread.php?tid=31851</link>
			<pubDate>Thu, 06 Feb 2025 07:07:08 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://beqanna.com/forum/member.php?action=profile&uid=92">Squirt</a>]]></dc:creator>
			<guid isPermaLink="false">https://beqanna.com/forum/showthread.php?tid=31851</guid>
			<description><![CDATA[Well well well. If it isn't our annual holiday giveaway, just a little late and a little more pink<br />
<br />
Rules:<br />
1. One per player<br />
2. You may choose what horse you want the gift to apply to after you open the gift<br />
3. This is not first-come, first-serve. Everyone can pick a gift, and there's no limit to the number of players that can choose a specific gift<br />
4. This will end on February 13th at 11:59 PM CST<br />
<br />
<br />
<div style="text-align: center;" class="mycode_align">
<span style="font-weight: bold;" class="mycode_b">one</span><br />
<img src="https://i.postimg.cc/cLwP5YxF/bouquet.png" loading="lazy"  alt="[Image: bouquet.png]" class="mycode_img" /><br />
<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">two<br />
<img src="https://i.postimg.cc/Tw7sWJ03/truffle.png" loading="lazy"  alt="[Image: truffle.png]" class="mycode_img" /><br />
<br />
<br />
<br />
three<br />
<img src="https://i.postimg.cc/W4fKd7Xb/love-letter.png" loading="lazy"  alt="[Image: love-letter.png]" class="mycode_img" /><br />
<br />
<br />
four<br />
<img src="https://i.postimg.cc/FKvwtR1N/mug.png" loading="lazy"  alt="[Image: mug.png]" class="mycode_img" /><br />
<br />
<br />
<br />
five<br />
<img src="https://i.postimg.cc/65DD0zX7/love-birds.png" loading="lazy"  alt="[Image: love-birds.png]" class="mycode_img" /><br />
<br />
<br />
<br />
six<br />
<img src="https://i.postimg.cc/TPcFT6Wm/shine.png" loading="lazy"  alt="[Image: shine.png]" class="mycode_img" /><br />
<br />
<br />
<br />
seven<br />
<img src="https://i.postimg.cc/Kj1H73pr/heart-balloon.png" loading="lazy"  alt="[Image: heart-balloon.png]" class="mycode_img" /><br />
<br />
<br />
<br />
eight<br />
<img src="https://i.postimg.cc/rs7Yfyv6/teddy.png" loading="lazy"  alt="[Image: teddy.png]" class="mycode_img" /><br />
<br />
<br />
<br />
nine<br />
<img src="https://i.postimg.cc/xTkwMhWD/cool.png" loading="lazy"  alt="[Image: cool.png]" class="mycode_img" /><br />
<br />
<br />
<br />
ten</span><br />
<img src="https://i.postimg.cc/d1tX1x8f/cat.png" loading="lazy"  alt="[Image: cat.png]" class="mycode_img" /><br />
</div>]]></description>
			<content:encoded><![CDATA[Well well well. If it isn't our annual holiday giveaway, just a little late and a little more pink<br />
<br />
Rules:<br />
1. One per player<br />
2. You may choose what horse you want the gift to apply to after you open the gift<br />
3. This is not first-come, first-serve. Everyone can pick a gift, and there's no limit to the number of players that can choose a specific gift<br />
4. This will end on February 13th at 11:59 PM CST<br />
<br />
<br />
<div style="text-align: center;" class="mycode_align">
<span style="font-weight: bold;" class="mycode_b">one</span><br />
<img src="https://i.postimg.cc/cLwP5YxF/bouquet.png" loading="lazy"  alt="[Image: bouquet.png]" class="mycode_img" /><br />
<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">two<br />
<img src="https://i.postimg.cc/Tw7sWJ03/truffle.png" loading="lazy"  alt="[Image: truffle.png]" class="mycode_img" /><br />
<br />
<br />
<br />
three<br />
<img src="https://i.postimg.cc/W4fKd7Xb/love-letter.png" loading="lazy"  alt="[Image: love-letter.png]" class="mycode_img" /><br />
<br />
<br />
four<br />
<img src="https://i.postimg.cc/FKvwtR1N/mug.png" loading="lazy"  alt="[Image: mug.png]" class="mycode_img" /><br />
<br />
<br />
<br />
five<br />
<img src="https://i.postimg.cc/65DD0zX7/love-birds.png" loading="lazy"  alt="[Image: love-birds.png]" class="mycode_img" /><br />
<br />
<br />
<br />
six<br />
<img src="https://i.postimg.cc/TPcFT6Wm/shine.png" loading="lazy"  alt="[Image: shine.png]" class="mycode_img" /><br />
<br />
<br />
<br />
seven<br />
<img src="https://i.postimg.cc/Kj1H73pr/heart-balloon.png" loading="lazy"  alt="[Image: heart-balloon.png]" class="mycode_img" /><br />
<br />
<br />
<br />
eight<br />
<img src="https://i.postimg.cc/rs7Yfyv6/teddy.png" loading="lazy"  alt="[Image: teddy.png]" class="mycode_img" /><br />
<br />
<br />
<br />
nine<br />
<img src="https://i.postimg.cc/xTkwMhWD/cool.png" loading="lazy"  alt="[Image: cool.png]" class="mycode_img" /><br />
<br />
<br />
<br />
ten</span><br />
<img src="https://i.postimg.cc/d1tX1x8f/cat.png" loading="lazy"  alt="[Image: cat.png]" class="mycode_img" /><br />
</div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Trick or Treat 2024! (now with results!)]]></title>
			<link>https://beqanna.com/forum/showthread.php?tid=31811</link>
			<pubDate>Fri, 01 Nov 2024 03:45:28 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://beqanna.com/forum/member.php?action=profile&uid=3950">Cloud Fairy</a>]]></dc:creator>
			<guid isPermaLink="false">https://beqanna.com/forum/showthread.php?tid=31811</guid>
			<description><![CDATA[What, you thought Halloween was over? Not yet!<br />
<br />
Reach your hand into your trick-or-treat bag and pick a candy. <br />
<br />
Rules:<br />
- one treat/prize per player<br />
- you can give the prize to any character <br />
- this is not first-come, first-serve. Everyone can pick a candy, and there's no limit to the number of players that can choose a specific candy.<br />
- ends Nov 5 at 11:59 pm est (but you can post up until the results are posted!)<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">TREAT 1:</span> Reese's cups<br />
<br />
<span style="font-weight: bold;" class="mycode_b">TREAT 2:</span> Skittles<br />
<br />
<span style="font-weight: bold;" class="mycode_b">TREAT 3:</span> Rock hard caramel<br />
<br />
<span style="font-weight: bold;" class="mycode_b">TREAT 4:</span> A toothbrush<br />
<br />
<span style="font-weight: bold;" class="mycode_b">TREAT 5:</span> Gummy vampire teeth<br />
<br />
<span style="font-weight: bold;" class="mycode_b">TREAT 6:</span> Last year's candy corn<br />
<br />
<span style="font-weight: bold;" class="mycode_b">TREAT 7:</span> The smallest bag of chips you've ever seen<br />
<br />
<span style="font-weight: bold;" class="mycode_b">TREAT 8:</span> A gluten-free cookie<br />
<br />
<span style="font-weight: bold;" class="mycode_b">TREAT 9:</span> Smarties, Canadian<br />
<br />
<span style="font-weight: bold;" class="mycode_b">TREAT 10:</span> Smarties, American]]></description>
			<content:encoded><![CDATA[What, you thought Halloween was over? Not yet!<br />
<br />
Reach your hand into your trick-or-treat bag and pick a candy. <br />
<br />
Rules:<br />
- one treat/prize per player<br />
- you can give the prize to any character <br />
- this is not first-come, first-serve. Everyone can pick a candy, and there's no limit to the number of players that can choose a specific candy.<br />
- ends Nov 5 at 11:59 pm est (but you can post up until the results are posted!)<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">TREAT 1:</span> Reese's cups<br />
<br />
<span style="font-weight: bold;" class="mycode_b">TREAT 2:</span> Skittles<br />
<br />
<span style="font-weight: bold;" class="mycode_b">TREAT 3:</span> Rock hard caramel<br />
<br />
<span style="font-weight: bold;" class="mycode_b">TREAT 4:</span> A toothbrush<br />
<br />
<span style="font-weight: bold;" class="mycode_b">TREAT 5:</span> Gummy vampire teeth<br />
<br />
<span style="font-weight: bold;" class="mycode_b">TREAT 6:</span> Last year's candy corn<br />
<br />
<span style="font-weight: bold;" class="mycode_b">TREAT 7:</span> The smallest bag of chips you've ever seen<br />
<br />
<span style="font-weight: bold;" class="mycode_b">TREAT 8:</span> A gluten-free cookie<br />
<br />
<span style="font-weight: bold;" class="mycode_b">TREAT 9:</span> Smarties, Canadian<br />
<br />
<span style="font-weight: bold;" class="mycode_b">TREAT 10:</span> Smarties, American]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[see you in your dreams]]></title>
			<link>https://beqanna.com/forum/showthread.php?tid=31766</link>
			<pubDate>Sun, 30 Jun 2024 20:15:47 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://beqanna.com/forum/member.php?action=profile&uid=4149">Fazia</a>]]></dc:creator>
			<guid isPermaLink="false">https://beqanna.com/forum/showthread.php?tid=31766</guid>
			<description><![CDATA[<link href="https://fonts.googleapis.com/css2?family=Amatic+SC:wght@400;700&display=swap" rel="stylesheet"><style type="text/css">.fazia_container{position: relative;z-index: 1;width: 620px;background: #030a14;font: 12px 'Lora', sans-serif;line-height: 1.5;padding-top: 15px;border: 1px solid #ee98bb;box-shadow: 0 0 0px #cb3a6f;}.fazia_container img {margin-top: -30px;width: 620px;}.fazia_container p{margin: 0;}.fazia_gradient {position: absolute;z-index: 5;bottom: 260px;width: 620px;height: 300px;background: -moz-linear-gradient(top,  rgba(0,0,0,1) 0%, rgba(3,10,23,0) 100%);background: -webkit-linear-gradient(top,  rgba(0,0,0,1) 0%,rgba(3,10,23,0) 100%);background: linear-gradient(to bottom,  rgba(0,0,0,1) 0%,rgba(3,10,23,0) 100%);filter: progid<img src="https://beqanna.com/forum/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" />XImageTransform.Microsoft.gradient( startColorstr='#000000', endColorstr='#030a17',GradientType=0 );}.fazia_message {position: relative;z-index: 10;background-color: rgba(19,30,58,0.7);box-shadow: inset 0 0 10px rgba(55,51,136,1);text-align: justify;width: 550px;padding: 15px 15px;color: #803e60;}.fazia_name {position: relative;text-align: center;z-index: 10;font: 36px; 'Amatic SC', sans-serif;letter-spacing: 10px;text-transform: uppercase;color: rgba(191, 47, 92, 1);text-shadow: 0 0 2px #000;}.fazia_quote {z-index: 15;font-size: 11px;letter-spacing: 2px;text-transform: uppercase;color: rgba(191, 193, 205, 1);padding-bottom: 10px;}</style><br />
<center><br />
<div class="fazia_container"><p class="fazia_quote"></p><div class="fazia_message"><font face=times size=2>Fazia had only recently begun to feel warmer and as she did, her thoughts returned to the mountain. Being supernaturally cold felt like a warning, once she realized what was happening, but she couldn’t riddle out what it was a warning about. Was she not supposed to be asking the mountain for things? Could it sense that she had not been born in Beqanna and was telling her she wasn’t <i>allowed</i>?<br />
<br />
Well, there was only one way to find out. <br />
<br />
Once the cold in her body was just normal winter-cold and not anything more, she returned to the slopes of the mountain and once again began the climb. It was late in day by the time she climbed to where she had felt it before - that chilling presence - and the warm glow of her body catches on the rocks and low-lying plants that live here. <br />
<br />
It still felt abnormal, rising so high above sea level. Could whatever magical creatures that lived here sense that uncertainty? Was that why she had been refused? <br />
<br />
She couldn’t ask unless she could find a face - all she could do was keep trying until something else happened. Or until she got the same result enough times to confirm some suspicions. <br />
</font></div>
<br />
<p class="fazia_name"></p><div class="fazia_gradient"></div><img src="https://i.postimg.cc/Ss4VqRsN/Faziatake2.jpg"></div></center><br />
<br />
Fazia is questing to express possession (3 space)<br />
Previous attempt: <a href="https://beqanna.com/forum/showthread.php?tid=31711&amp;pid=124435#pid124435" target="_blank" rel="noopener" class="mycode_url">Here</a>]]></description>
			<content:encoded><![CDATA[<link href="https://fonts.googleapis.com/css2?family=Amatic+SC:wght@400;700&display=swap" rel="stylesheet"><style type="text/css">.fazia_container{position: relative;z-index: 1;width: 620px;background: #030a14;font: 12px 'Lora', sans-serif;line-height: 1.5;padding-top: 15px;border: 1px solid #ee98bb;box-shadow: 0 0 0px #cb3a6f;}.fazia_container img {margin-top: -30px;width: 620px;}.fazia_container p{margin: 0;}.fazia_gradient {position: absolute;z-index: 5;bottom: 260px;width: 620px;height: 300px;background: -moz-linear-gradient(top,  rgba(0,0,0,1) 0%, rgba(3,10,23,0) 100%);background: -webkit-linear-gradient(top,  rgba(0,0,0,1) 0%,rgba(3,10,23,0) 100%);background: linear-gradient(to bottom,  rgba(0,0,0,1) 0%,rgba(3,10,23,0) 100%);filter: progid<img src="https://beqanna.com/forum/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" />XImageTransform.Microsoft.gradient( startColorstr='#000000', endColorstr='#030a17',GradientType=0 );}.fazia_message {position: relative;z-index: 10;background-color: rgba(19,30,58,0.7);box-shadow: inset 0 0 10px rgba(55,51,136,1);text-align: justify;width: 550px;padding: 15px 15px;color: #803e60;}.fazia_name {position: relative;text-align: center;z-index: 10;font: 36px; 'Amatic SC', sans-serif;letter-spacing: 10px;text-transform: uppercase;color: rgba(191, 47, 92, 1);text-shadow: 0 0 2px #000;}.fazia_quote {z-index: 15;font-size: 11px;letter-spacing: 2px;text-transform: uppercase;color: rgba(191, 193, 205, 1);padding-bottom: 10px;}</style><br />
<center><br />
<div class="fazia_container"><p class="fazia_quote"></p><div class="fazia_message"><font face=times size=2>Fazia had only recently begun to feel warmer and as she did, her thoughts returned to the mountain. Being supernaturally cold felt like a warning, once she realized what was happening, but she couldn’t riddle out what it was a warning about. Was she not supposed to be asking the mountain for things? Could it sense that she had not been born in Beqanna and was telling her she wasn’t <i>allowed</i>?<br />
<br />
Well, there was only one way to find out. <br />
<br />
Once the cold in her body was just normal winter-cold and not anything more, she returned to the slopes of the mountain and once again began the climb. It was late in day by the time she climbed to where she had felt it before - that chilling presence - and the warm glow of her body catches on the rocks and low-lying plants that live here. <br />
<br />
It still felt abnormal, rising so high above sea level. Could whatever magical creatures that lived here sense that uncertainty? Was that why she had been refused? <br />
<br />
She couldn’t ask unless she could find a face - all she could do was keep trying until something else happened. Or until she got the same result enough times to confirm some suspicions. <br />
</font></div>
<br />
<p class="fazia_name"></p><div class="fazia_gradient"></div><img src="https://i.postimg.cc/Ss4VqRsN/Faziatake2.jpg"></div></center><br />
<br />
Fazia is questing to express possession (3 space)<br />
Previous attempt: <a href="https://beqanna.com/forum/showthread.php?tid=31711&amp;pid=124435#pid124435" target="_blank" rel="noopener" class="mycode_url">Here</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[An Apple A Day...]]></title>
			<link>https://beqanna.com/forum/showthread.php?tid=31705</link>
			<pubDate>Fri, 14 Jun 2024 23:10:37 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://beqanna.com/forum/member.php?action=profile&uid=4189">Eviction</a>]]></dc:creator>
			<guid isPermaLink="false">https://beqanna.com/forum/showthread.php?tid=31705</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align">To negate the effects of his father's magic was one thing,<br />
But to give him a taste of his own medicine was another.<br />
<span style="font-style: italic;" class="mycode_i">Call him vindictive</span></div>
<div style="text-align: center;" class="mycode_align">Fourth times a charm?<br />
<br />
---<br />
</div>
<div style="text-align: left;" class="mycode_align">Eviction is returning to petition a quest for swapping his [Healing 3] for [Health Manipulation 3]<br />
Attempt 1)  <a href="https://beqanna.com/forum/showthread.php?tid=31634" target="_blank" rel="noopener" class="mycode_url">Apple of My Eye (4) (beqanna.com)</a></div>
<div style="text-align: left;" class="mycode_align">Attempt 2)  <a href="https://beqanna.com/forum/showthread.php?tid=31668" target="_blank" rel="noopener" class="mycode_url">Eye For An Eye (4) (beqanna.com)</a> <br />
Attempt 3)  <a href="https://beqanna.com/forum/showthread.php?tid=31692" target="_blank" rel="noopener" class="mycode_url">Apple Never Falls Far (4) (beqanna.com)</a> </div>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align">To negate the effects of his father's magic was one thing,<br />
But to give him a taste of his own medicine was another.<br />
<span style="font-style: italic;" class="mycode_i">Call him vindictive</span></div>
<div style="text-align: center;" class="mycode_align">Fourth times a charm?<br />
<br />
---<br />
</div>
<div style="text-align: left;" class="mycode_align">Eviction is returning to petition a quest for swapping his [Healing 3] for [Health Manipulation 3]<br />
Attempt 1)  <a href="https://beqanna.com/forum/showthread.php?tid=31634" target="_blank" rel="noopener" class="mycode_url">Apple of My Eye (4) (beqanna.com)</a></div>
<div style="text-align: left;" class="mycode_align">Attempt 2)  <a href="https://beqanna.com/forum/showthread.php?tid=31668" target="_blank" rel="noopener" class="mycode_url">Eye For An Eye (4) (beqanna.com)</a> <br />
Attempt 3)  <a href="https://beqanna.com/forum/showthread.php?tid=31692" target="_blank" rel="noopener" class="mycode_url">Apple Never Falls Far (4) (beqanna.com)</a> </div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[see you in your dreams]]></title>
			<link>https://beqanna.com/forum/showthread.php?tid=31711</link>
			<pubDate>Wed, 12 Jun 2024 15:26:06 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://beqanna.com/forum/member.php?action=profile&uid=4149">Fazia</a>]]></dc:creator>
			<guid isPermaLink="false">https://beqanna.com/forum/showthread.php?tid=31711</guid>
			<description><![CDATA[<link href="https://fonts.googleapis.com/css2?family=Amatic+SC:wght@400;700&display=swap" rel="stylesheet"><style type="text/css">.fazia_container{position: relative;z-index: 1;width: 620px;background: #030a17;font: 13px 'Times', serif;line-height: 1.5;padding-top: 15px;border: 1px solid #cb3a6f;box-shadow: 0 0 0px #cb3a6f;}.fazia_container img {margin-top: -30px;width: 620px;}.fazia_container p{margin: 0;}.fazia_gradient {position: absolute;z-index: 5;bottom: 260px;width: 620px;height: 3px;background: -moz-linear-gradient(top,  rgba(3,10,23,1) 0%, rgba(3,10,23,0) 100%);background: -webkit-linear-gradient(top,  rgba(3,10,23,1) 0%,rgba(3,10,23,0) 100%);background: linear-gradient(to bottom,  rgba(3,10,23,1) 0%,rgba(3,10,23,0) 100%);filter: progid<img src="https://beqanna.com/forum/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" />XImageTransform.Microsoft.gradient( startColorstr='#030a17', endColorstr='#030a17',GradientType=0 );}.fazia_message {position: relative;z-index: 10;background-color: rgba(7,11,63,0.5);box-shadow: inset 0 0 20px rgba(191,47,92,1);text-align: justify;width: 550px;padding: 15px 20px;color: #a0acab;}.fazia_name {position: relative;text-align: center;z-index: 10;font: 36px; 'Amatic SC', sans-serif;letter-spacing: 10px;text-transform: uppercase;color: rgba(191, 47, 92, 1);text-shadow: 0 0 2px #000;}.fazia_quote {z-index: 15;font-size: 11px;letter-spacing: 2px;text-transform: uppercase;color: rgba(191, 193, 205, 1);padding-bottom: 10px;}</style><br />
<center><br />
<div class="fazia_container"><p class="fazia_quote"></p><div class="fazia_message">It unnerved Fazia to look up at the mountain and realize that she needed to climb it but she had expected that feeling to fade as she began the task. Instead, each step that carried her above sea level was a peculiar mix of thrilling and absolutely terrifying. She imagined she could feel her body being called back down, providing a weight to her that did not exist normally. <br />
<br />
She did not keep her silver and black eyes anywhere except the path ahead for fear that catching so much as a glimpse of the distant ocean would increase that weight to the point that it would drag her back down. <br />
<br />
So much of her nature existed in the water but a new drive had sparked within her, providing the inspiration for this climb. To seek out what the Beqanna natives had told her existed on this mountain. <br />
<br />
Fazia had no true ambitions, no desire to rise to a throne when the one she may have one day taken with her twin no longer existed, but she did harbour wishes within her heart. And the wish to be more like her mother was the inspiration for this climb that took her so far out of her element. <br />
<br />
</div>
<br />
<p class="fazia_name"></p><div class="fazia_gradient"></div><img src="https://i.postimg.cc/6Txv1VC6/Fazia-table-copy.png"></div></center><br />
<br />
Fazia is seeking a quest to express Possession]]></description>
			<content:encoded><![CDATA[<link href="https://fonts.googleapis.com/css2?family=Amatic+SC:wght@400;700&display=swap" rel="stylesheet"><style type="text/css">.fazia_container{position: relative;z-index: 1;width: 620px;background: #030a17;font: 13px 'Times', serif;line-height: 1.5;padding-top: 15px;border: 1px solid #cb3a6f;box-shadow: 0 0 0px #cb3a6f;}.fazia_container img {margin-top: -30px;width: 620px;}.fazia_container p{margin: 0;}.fazia_gradient {position: absolute;z-index: 5;bottom: 260px;width: 620px;height: 3px;background: -moz-linear-gradient(top,  rgba(3,10,23,1) 0%, rgba(3,10,23,0) 100%);background: -webkit-linear-gradient(top,  rgba(3,10,23,1) 0%,rgba(3,10,23,0) 100%);background: linear-gradient(to bottom,  rgba(3,10,23,1) 0%,rgba(3,10,23,0) 100%);filter: progid<img src="https://beqanna.com/forum/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" />XImageTransform.Microsoft.gradient( startColorstr='#030a17', endColorstr='#030a17',GradientType=0 );}.fazia_message {position: relative;z-index: 10;background-color: rgba(7,11,63,0.5);box-shadow: inset 0 0 20px rgba(191,47,92,1);text-align: justify;width: 550px;padding: 15px 20px;color: #a0acab;}.fazia_name {position: relative;text-align: center;z-index: 10;font: 36px; 'Amatic SC', sans-serif;letter-spacing: 10px;text-transform: uppercase;color: rgba(191, 47, 92, 1);text-shadow: 0 0 2px #000;}.fazia_quote {z-index: 15;font-size: 11px;letter-spacing: 2px;text-transform: uppercase;color: rgba(191, 193, 205, 1);padding-bottom: 10px;}</style><br />
<center><br />
<div class="fazia_container"><p class="fazia_quote"></p><div class="fazia_message">It unnerved Fazia to look up at the mountain and realize that she needed to climb it but she had expected that feeling to fade as she began the task. Instead, each step that carried her above sea level was a peculiar mix of thrilling and absolutely terrifying. She imagined she could feel her body being called back down, providing a weight to her that did not exist normally. <br />
<br />
She did not keep her silver and black eyes anywhere except the path ahead for fear that catching so much as a glimpse of the distant ocean would increase that weight to the point that it would drag her back down. <br />
<br />
So much of her nature existed in the water but a new drive had sparked within her, providing the inspiration for this climb. To seek out what the Beqanna natives had told her existed on this mountain. <br />
<br />
Fazia had no true ambitions, no desire to rise to a throne when the one she may have one day taken with her twin no longer existed, but she did harbour wishes within her heart. And the wish to be more like her mother was the inspiration for this climb that took her so far out of her element. <br />
<br />
</div>
<br />
<p class="fazia_name"></p><div class="fazia_gradient"></div><img src="https://i.postimg.cc/6Txv1VC6/Fazia-table-copy.png"></div></center><br />
<br />
Fazia is seeking a quest to express Possession]]></content:encoded>
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